Deathloop Patch 1 Tested - DLSS VS FSR and More
Introduction - Stuttering Fixed, Higher Framerates and More
Published: 16th October 2021 | Source: OC3D Internal Testing | Price: |
Deathloop Patch 1 Tested - DLSS VS FSR and More
With patch 1, Deathloop runs much better on PC. Yes, framerates are similar to before, but stuttering is practically eliminated. We noticed much less stuttering with this new build of Deathloop on our system, and others have reported similar changes. Another thing to note is that Deathloop's 120 FPS cap has been raised to 240Hz, which is great news for framerate junkies with ultra high refresh rate monitors.
Contents
- DLSS and FSR Performance Impact
- DLSS and FSR Quality Tested - Which looks better?
- Ray Tracing Retested - Does Deathloop run much better?
- Conclusion - DLSS is a great addition

Full Test System Specifications
Below are the full specifications of our game testing system, which we built in mid-2020 to meet the needs of future games. Alongside this system, we will be testing various old and new graphics cards from AMD and Nvidia, including Nvidia's RTX series and AMD's RX 6000 series.
To help support the website, we have included Amazon affiliate links below should you wish to purchase the same or similar PC parts.
OC3D Game/GPU Test Rig (Affiliate Links Below)
AMD Ryzen 9 3950X Processor with Prescision Boost Overdrive
ASUS ROG Crosshair VIII Formula (X570) Motherboard
Corsair Dominator Platinum RGB Series DDR4 3600MHz (2x8GB) Memory
Corsair RM1000i Power Supply
Corsair iCUE H150i RGB Pro XT All-in-One Liquid CPU Cooler
Corsair MP600 2TB PCIe 4.0 SSD
Corsiar Obsidian 500D RGB SE Case
Windows 10 x64
Most Recent Comments
I know FSR is hardware agnostic and all but it has a fair way to go, Needs some major refinement in the IQ department.
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