Dishonored 2 PC Performance Review

RX 480 VS GTX 1060 - Very Low, Low, Medium, High, Very High and Ultra Settings

Dishonored 2 PC Performance Preview

RX 480 VS GTX 1060 - Very Low, Low, Medium, High, Very High and Ultra Settings

 

We can see below that our GTX 1060 Strix and RX 480 Strix performed similarly throughout testing, though Nvidia's GTX 1060 does edge out the RX 480 on most occasions.    

Below is a graph showing our GPU testing on all major default graphical presets for Dishonored 2, with Very High and Ultra Settings also using HBAO+.     

At 1440p there are not low enough settings to play Dishonored 2 at a steady 60FPS, which will force gamers to play at a lower resolution of 1080p, which is much more appropriate for both of these GPUs. Even then both GPUs do not have enough performance to even get close to a steady 60FPS framerate, which means that players will likely need to play at high or lower settings.  

 

Dishonored 2 PC Performance Review  

«Prev 1 2 3 4 5 6 7 8 9 10 Next»

Most Recent Comments

13-11-2016, 16:00:17

AngryGoldfish
Thanks a lot for another excellent article. I appreciate all the work you (and others) do.

I read from the game's developer on Twitter that the high demands were not solely linked to the visuals. He said that the AI as well as the non-linear map design added to the weighty graphics demands. This is interesting to me as I have seen many criticise the game's visuals by saying it's doesn't match up, but if the next stage of video game design and gameplay revolves around level design and AI then I'm all for that. Crysis may have pushed the boundaries of texture quality and the Unreal Engine 4 may have done so with dynamic lighting and whatnot, maybe games like Dishonored are the future of how we will be playing these intensive games. You could also apply the same logic to games like Quantum Break with its time-manipulating gameplay and Deus Ex for its open world level design.Quote

13-11-2016, 16:02:55

WYP
Quote:
Originally Posted by AngryGoldfish View Post
Thanks a lot for another excellent article. I appreciate all the work you (and others) do.

I read from the game's developer on Twitter that the high demands were not solely linked to the visuals. He said that the AI as well as the non-linear map design added to the weighty graphics demands. This is interesting to me as I have seen many criticise the game's visuals by saying it's doesn't match up, but if the next stage of video game design and gameplay revolves around level design and AI then I'm all for that. Crysis may have pushed the boundaries of texture quality and the Unreal Engine 4 may have done so with dynamic lighting and whatnot, maybe games like Dishonored are the future of how we will be playing these intensive games. You could also apply the same logic to games like Quantum Break with its time-manipulating gameplay and Deus Ex for its open world level design.
Exactly, there is much more to a game than graphics along and TBH Dishonored 2 looks great. Maybe not the best looking game ever, but the facial animations are supurb and it sticks really well to its art style.Quote

13-11-2016, 16:06:57

NeverBackDown
That vram consumption skyrockets from Med to high yet frame differences show it doesn't change much? Losses aren't great compared to what the vram chart would show. Wonder if that's a bug? Or intentional, just add as much into memory as possible at medium?Quote

13-11-2016, 16:30:19

TheF34RChannel
Thanks for the review, much appreciated! The 1440p Performance first paragraph had me worried, however looking upon the graph at ultra w/ HBAO+ I realise the frames are in the low side but I could live with that average. Hopefully future patches will improve upon this. Maybe the VRAM consumption needs addressing too?

As far as prettiness goes, this may not be number one but it fits the game and I find it very nice looking in its own way. Having said that, at the same time its high hardware requirements do not fit the graphics from what I've seen.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.