Ghost Recon: Wildlands Closed Beta PC Performance Review

Conclusion

Ghost Recon: Wildlands Closed PC Performance Review

Conclusion

Ghost Recon Wildlands' Closed Beta is a very mixed bag, offering a high attention to detail in the graphical options menu but releasing with a large number of performance issues and with graphical options that are too demanding for all but the most expensive of gaming systems.   

To start off the game's Very High graphical preset is simply too much for almost any modern PC, with even Nvidia's GTX 1080 struggling to achieve a steady 60FPS framerate at 1080p. Add to this the game's sub-par performance on AMD hardware and on Nvidia's older generation GPUs, with Nvidia Maxwell GPUs offering much less performance than their Pascal equivalents AMD's R9 Fury X offering very similar performance to their newer RX 480.     

It seems that Ubisoft still has plenty of work to do on this game's performance on PC, which not only extends to framerates and general performance numbers but also to several graphical issues at certain settings, especially when it comes to texture streaming. While playing the game we often found the game using low-quality textures, with Nvidia hardware often using these textures for lengthy periods before updating to their higher resolution counterparts. This was a huge problem at Low and Medium graphical quality presets, with road textures, in particular, becoming a blurry mess when driving through the world. 

When playing games on PC, most gamers prefer to play games at high framerates of 60FPS or above, which makes playing Ghost Recon: Wildlands a challenging experience, especially when you want to play at high settings or above. At 1080p we needed to play this game with a GTX 1070 in order to play at a reasonably steady 60FPS, which is some insanely high hardware requirements for a modern title, especially since a large portion of GTX 1070 users enjoy playing games at 1440p.  

Graphically Ghost Recon Wildlands is very impressive, though this is at High or Very High settings where PC gamers require ludicrously powerful hardware to run with respectable framerates, which will no doubt leave a lot of gamers disappointed. 

To summarise, Ghost Recon Wildlands does do a lot of stuff well, with a high-quality graphical options menu and a large selection of graphical presets and settings. What the game does not do well is provide high levels of performance on a wide range of hardware and still comes with a lot of minor visual issues and bugs that need to be addressed before the game officially launches on March 7th. 

With performance issues on older hardware and some super demanding graphical options/presets, Ghost Recon Wildlands is just asking to receive huge amounts of ridicule from PC gamers, especially those using mid-range PCs or use older hardware configurations. Personally, I hope that Ubisoft can work to address these issues as this game approaches launch, as right now the game has far too many issues to be an easy sell to PC users. 

 

You can join the discussion on Ghost Recon Wildlands' Closed Beta performance on the OC3D Forums.  

 

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Most Recent Comments

04-02-2017, 14:26:48

Kourgath223
As far as I could tell in the comparison photos the difference between high and very high is view distance and shadows don't look blurred.Quote

04-02-2017, 14:35:44

NeverBackDown
Wow. Performance on this beta is pretty bad.Quote

04-02-2017, 18:52:00

Kilbane
I'm pretty sure the game is pretty broken right now. Using the benchmark, which I may add, gives a great set of graphs to look at, shows that my framerate is on average 42 with highs of 60 (vsync) and lows of 30.

However, looking at the graphs, my CPU usage is around 50-60% with my GPU around 60-70% when it goes down to the 30-40FPS points. So neither CPU or GPU are being fully utilised. For the brief parts of the benchmark that do allow my CPU and GPU to go above that level, I get 55-60 FPS.

I'm hoping this will be fixed pretty quickly as I do enjoy the game, just need it to work before I order it!Quote

05-02-2017, 04:00:42

trawetSluaP
Game is a mess imo. Feels wrong, very arcadey. I'm so disappointed.

People will say it's only a beta but we#re only a month from release...Quote

05-02-2017, 08:01:53

AlienALX
Quote:
Originally Posted by trawetSluaP View Post
Game is a mess imo. Feels wrong, very arcadey. I'm so disappointed.

People will say it's only a beta but we#re only a month from release...
Yup I haven't played it but from what I can remember with The Division frame rates did not improve all of a sudden when it went to the full game. In fact, they were exactly the same.

I think we just have to accept that this round of console slop just runs really badly Quote
Reply
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