Kingdom Come: Deliverance Performance Review

Low-end showdown - AMD VS Nvidia - R9 380 VS GTX 960

Kingdom Come: Deliverance Performance Review

Low-end showdown - AMD VS Nvidia - R9 380 VS GTX 960

We will start off our benchmark comparison with Nvidia's GTX 960 and AMD's R9 380 GPUs, mid-range GPUs from previous hardware generations. These graphics cards continue to be used in great numbers, especially given the high pricing of modern GPUs, making them an important comparison in today's GPU market.  

Both of these cards offer a 2GB frame buffer, which can cause some stuttering when loading some scenes at high settings, which combined with the generally low framerate outside of the initial loading of assets makes 1080p high-settings a no go. 1080p Low and Medium settings do not exhibit the same stutter problems when entering new areas, with low settings providing a relatively stable framerate for both graphics cards. 

For out benchmarking scene we chose a demanding area of Rattay, running through the city as much as possible to increase the amount of asset streaming that takes place. This scene is a demanding benchmark area, though it does not offer the lowest performance that the game has to offer. In our eyes, this area accurately simulates the loads the gamers will experience fequently when playing in built-up city areas. 

We can see here that AMD's GPU offering offers a huge performance advantage over its Nvidia counterpart, offering a stable 60+ FPS framerate in this area of the game. 


Kingdom Come: Deliverance Performance Review  

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Most Recent Comments

17-02-2018, 17:59:02

There is no 60FPS cap. You can remove Vsync and you can easily get above 60FPS.

Also this game isn't that bad to run for me. 1440p and a 1080 I am running just fine. There are some places where performance tanks and things do need to be addressed but thankfully that's not that often(like big battles or crowded streets).

I will say however that the texture streaming in this game is god awful. Got a mod that edits the settings and you can change how much memory this game consumes(it has such a low cap for memory, WH was ultra conservative it seems for consoles) and the texture streaming was immediately reduced. The dynamic settings WH used is super aggressive even on maxed out LOD settings. Still happens but far less noticeable with the "mod"(more like cfg file).

One other thing is they need to improve load times. I'm on a ssd and it's kinda long(for an ssd anyway). Can't even imagine HDD users.Quote

19-02-2018, 13:28:31

Good choice for the keyboard and mouse in your testing suite (I would say that as I have the exact same plus the MM800 to match) .
Might have to pick up this game to give my new system a real work out Quote

19-02-2018, 17:28:27

It will definitely give it a workout when running Ultra High.
I recommend Very High since Ultra High doesn't seem that well optimized.Quote

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