Middle Earth: Shadow of War PC Performance Review
1440p Benchmarks
Published: 15th October 2017 | Source: OC3D Internal Testing | Price: |
1440p Benchmarks
Moving up to a resolution of 1440p we can see that none of our GPUs was able to achieve a solid 60FPS in our testing, though all of them were able to achieve a solid 30+.
In Shadow of War, like most games with an "Arkham-style" combat system, will play much better at a higher framerate, with higher framerates offering smoother animations and reduced control response times. This is a must for a game like this where fast reactions can be the difference between life and death, making a steady 60FPS much more appealing than a standard 30FPS framerate.
With some tweaking, all of the GPUs on this chart can achieve a steady 60FPS at this resolution, though users of the GTX 1060 6GB or RX 480 should consider lowering the game's resolution scale to offer a decent balance between graphical fidelity and higher in-game resolutions.
Most Recent Comments
Clicking on the article link just leads to a game picture.
https://overclock3d.net/gfx/articles...074417638l.jpg |
It is good to see though that this is not another crappy black boxed Nvidia TWIMTBP title. Having agnostic results and being GPU limited is how it should be.
Nice review and thanks for taking the time. Since the DRM slowed you down a bit.Quote
In regards to Vega, apparently it performs far better than Nvidia. A 64 is far ahead if the 1080 and the 56 is slightly above it. At least according to a different review.
It is good to see though that this is not another crappy black boxed Nvidia TWIMTBP title. Having agnostic results and being GPU limited is how it should be. Nice review and thanks for taking the time. Since the DRM slowed you down a bit. |
Not sure if that one game equates to GPU competition or the VEGA performing "FAR BETTER THAN NVIDIA".Quote
https://overclock3d.net/gfx/articles...074417638l.jpgQuote