Middle Earth: Shadow of War PC Performance Review

4K Screenshot Graphical Comparison

Middle Earth: Shadow of War PC Performance Review

4K Screenshot Graphical Comparison

Graphically, Middle Earth: Shadow of War is very scalable, offering graphical options that will allow gamers to easily scale the game to work well on most modern systems.  

We can see that when this game is scaled back to its lowest settings that the only word that can be used to describe it is awful, with distant buildings losing almost all of the game's texture detail and details like the portcullis looking patchy and almost invisible at this distance.  

Moving up to the game's medium settings we can see that texture and shadow details make a significant leap forward, with lighting also making a significant improvement. 

High settings take things another step forward, increasing the quality of the game's environments significantly with towers and the fortress walls themselves making a significant leap forward in graphical quality. Texture detail takes another step forward, delivering sharper details on armour, scenery and characters. 

Moving up to high and Ultra we see much more subtle improvements, with increased shadow detail being the most noticeable. At Ultra (with the 4K Texture pack installed) details on the environment are improved significantly, though the most notable changes in detail come when looking at Talion and Orcs, which is especially useful given the number of Orc captain monologues this game has. 

 

(Lowest (Left) vs Medium (Right))

Middle Earth: Shadow of War PC Performance Review  Middle Earth: Shadow of War PC Performance Review
  

(Medium (Left) vs High (Right))

Middle Earth: Shadow of War PC Performance Review  Middle Earth: Shadow of War PC Performance Review
  

(High (Left) vs Very High (Right))

Middle Earth: Shadow of War PC Performance Review  Middle Earth: Shadow of War PC Performance Review
  

(Very High (Left) vs Ultra (Right))

Middle Earth: Shadow of War PC Performance Review  Middle Earth: Shadow of War PC Performance Review
  

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Most Recent Comments

14-10-2017, 10:44:04

Dicehunter
Clicking on the article link just leads to a game picture.

https://overclock3d.net/gfx/articles...074417638l.jpgQuote

14-10-2017, 10:59:19

WYP
Quote:
Originally Posted by Dicehunter View Post
Clicking on the article link just leads to a game picture.

https://overclock3d.net/gfx/articles...074417638l.jpg
Link has been fixed.Quote

14-10-2017, 10:59:45

Dicehunter
Quote:
Originally Posted by WYP View Post
Link has been fixed.
We need to set you up with a coffee drip Quote

14-10-2017, 12:53:41

NeverBackDown
In regards to Vega, apparently it performs far better than Nvidia. A 64 is far ahead if the 1080 and the 56 is slightly above it. At least according to a different review.

It is good to see though that this is not another crappy black boxed Nvidia TWIMTBP title. Having agnostic results and being GPU limited is how it should be.
Nice review and thanks for taking the time. Since the DRM slowed you down a bit.Quote

14-10-2017, 13:31:06

meller
Quote:
Originally Posted by NeverBackDown View Post
In regards to Vega, apparently it performs far better than Nvidia. A 64 is far ahead if the 1080 and the 56 is slightly above it. At least according to a different review.

It is good to see though that this is not another crappy black boxed Nvidia TWIMTBP title. Having agnostic results and being GPU limited is how it should be.
Nice review and thanks for taking the time. Since the DRM slowed you down a bit.
Where do you see that? I only saw Vega win in Forza which makes sense since Microsoft had that game optimized for AMD specific hardware (Thanks Xbox).

Not sure if that one game equates to GPU competition or the VEGA performing "FAR BETTER THAN NVIDIA".Quote
Reply
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