Minecraft with RTX - Performance Review and Tech Analysis

Screenshot Gallery - The Glory of DXR Raytracing

MInecraft with RTX - Performance Review and Tech Analysis

Screenshot Gallery - The Glory of DXR Raytracing


When looking at any of the screenshot comparisons below, we can see a night and day difference between the standard version of Minecraft and the game's DXR enabled path-traced version. The lighting of each of these examples goes through significant changes, allowing all light sources to impact the scene while allowing accurate shadows to be cast from every block in each scene. 
  

Below we can see how the glow of Minecraft's lava impacts the lighting of underground scenes, making it much easier for players to judge when lava is near and to react accordingly.   

Below we can see how coloured lighting can impact specific areas of Minecraft and how these lights can blend together to create mixed colour lighting. Look above the red and blue door, and see how purple areas can be seen where the red and blue lights mix.  

Underwater, Minecraft is transformed with the increased visibility that the game's path-traced version delivers to players. Light shafts can also be seen coming from the surface, acting as a great guide for players to escape from underwater areas. The increased visibility makes underwater areas a lot more compelling to look at, which is great news for anyone who wants to build an underground base.  

Below we can see how scene lighting is impacted by the directionality of light, with light reflecting off the stone floor from the far-off entrance while areas with no direct lighting are in comparative shade.  

Below we can see that the lighting of this library is greatly impacted by path-traced lighting, providing shade where it is necessary and lighting where it should be. 

Much light the example above, we can see how the light from the torches interacts within the library scene below. The scene with raytraced lighting is much more atmospheric, while the standard edition of Minecraft has almost identical lighting across the whole scene. 

In the scene below, we can see the transformative effect of emissive blocks within Minecraft. One scene shows a city with a vibrant skyline, while the other is comparatively dull and boring. 

      

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