Need for Speed: Hot Pursuit Remastered PC Performance Review and Graphics Comparison
Is this Remaster worth it?
Published: 8th November 2020 | Source: OC3D Internal Testing | Price: |
Remakes and Remasters have become increasingly popular over the past number of years, acting as a way to deliver classic titles to new audiences while also allowing older games to be re-experienced with higher framerates, enhanced visuals and higher resolutions.
With Need for Speed: Hot Pursuit Remastered, gamers will be treated with cross-play support in multiplayer, enhanced visuals, additional content, and smooth 60 FPS gameplay. For PC gamers, 60 FPS will remain a hard limit for the game, as higher refresh rates are not supported within the title, like the game's original PC version.
The primary benefits of this new version of Need for Speed: Hot Pursuit is the game's enhanced draw distances, improved Anti-Aliasing and its wider variety of graphics options. The game's enhanced models and world-level graphics improvements are also welcome, though some gamers will find these changes hard to spot without side-by-side comparisons. Like many remasters, the game's remastered look often appear similar to our memories of the original game, removing the potential wow factor of the game's graphical improvements.
The original PC version of Need for Speed: Hot Pursuit has very few graphic options, and EA's remaster of the game changes that. Now, PC gamers can play the game with ultra-wide resolution and with graphical options which extend beyond the original game's Shadow options.
Sadly, the game's maximum framerate is 60FPS, which while smooth fails to take advantage of the performance that's offered by today's high-end PC hardware. That said, the technical limitations of the game's original PC version are likely what prevented high framerate support from becoming a reality.
Now, Need for Speed: Hot Pursuit features a huge number of new graphical options, which allows gamers to adjust the title in whatever way they like. The addition on TAA removes the aliasing which is present within the game's original PC version though this form of AA does add a little blur to the game.
Within the original PC version of Need for Speed: Hot Pursuit, aliasing is visible within the game at all resolutions, even 4K. TAA addresses this issue within the remaster, though this will make the game appear less sharp in some instances.
Testing Methodology - Our New Test System
With Need for Speed: Hot Pursuit, we will be using our new Games and Graphics Card test system, which is powered by AMD's Ryzen 9 3950X processor and PCIe 4.0 storage.
In our testing, we used the latest graphics drivers from both AMD and Nvidia.
More information about this system is available here, where we have detailed why we have moved to Ryzen for our GPU and games testing.
CPU & Motherboard - AMD Ryzen 9 3950X and ASUS ROG Crosshair VII Formula
There is a lot to consider when building a new games testing system. Will this system stand up to the test of time. Does this system contain the features that new games will require, and are we choosing the right CPU platform for the job?
With the next-generation of consoles coming with Zen 2 processors and support for PCIe 4.0 storage, it was logical to choose a Ryzen-based test platform. Intel's current offerings do not offer PCIe 4.0 support, and we cannot build a new test system knowing that it will be outdated as soon as games start to utilise faster storage mediums.
With ASUS' ROG X570 Crosshair VII Formula, we know that we have a motherboard that has capable VRMs to withstand the punishments that a hardware test system must face. With X570 we also know that we can upgrade to Zen 3/Ryzen 4000 should we ever need to.
Memory - Corsair Dominator Platinum RGB Series DDR4 @ 3600MHz
Having chosen a Ryzen processor for our new test systems, we needed capable memory modules which offered clock speed that would allow us to get the most out of our Ryzen processor.
3600MHz memory is the "sweet-spot" for Ryzen 3000 series processors, offering high levels of memory bandwidth while settings AMD's Infinity Fabric speeds to optimal levels. With this speed in mind, we decided to opt for Corsair's Dominator Platinum RGB series of DDR4 modules, as it offers us a great aesthetic, has modules that offer our optimal memory speeds and has relatively tight timings given its clock speeds.
SSD Storage - Corsair MP600 2TB PCIe 4.0 M.2 NVMe SSD
As we mentioned previously, future games are going to require fast NVMe storage. Both the PlayStation 5 and Xbox Series X will make fast SSD storage a baseline feature of new gaming systems.
PCIe 4.0 devices are an obvious choice for those who want SSDs with the most potential throughput, making Corsair's MP600 SSD a great option for us. With 2TB of storage available to it, it offers us more than enough storage for even the largest of PC games. Call of Duty: Modern Warfare/Warzone will need a lot more 50GB upgrades before we would even dream of filling this SSD.
Case - Corsair Obsidian 500D RGB SE
When it comes to PC cases we require two things, a large case (to accommodate large GPUs) that's easy to access and looks good on camera. When new graphics cards start to flood in, we need a case that can look good on video. Beyond that, when testing new graphics cards, we need an enclosure with a side panel that's easy to take on and off, speeding up our testing procedures.
With these requirements in mind, Corsair's Obsidian 500D RGB SE was a perfect fit. It is large enough to accommodate any graphics card without interfering with a front-mounted AIO liquid cooler, and it has a hinged side panel to make component switching fast and straightforward. For our use case, this chassis is perfect.
Power Supply - Corsair RM1000i
Your power supply is the most important part of any test system. There's a reason why rule number 1 for PC building is no never cheap out on your power supply.
Over the years, we have used many test systems which have been powered by Corsair's RMi series of power supplies, and the reasons behind that are simple. They are 80+ Gold rated, making them very power efficient, and we have never had an RMi power supply fail on us. If you read our PSU reviews, you will know that these units are solid performers.
Corsair Link is also a useful component of Corsair RMi series power supplies, as they allow us to see how much power the unit is using at any given time digitally.
We have also paired this unit with Corsair's premium braided cables, which gives our test system a more premium look.
Cooling - Corsair iCUE H150i RGB Pro XT
While we are keeping our Ryzen 9 3950X at stock clock speeds, we do want to do what we can to keep it cool under load. We also want to do what we can to keep our system as quiet as possible. With this in mind, we have decided to use Corsair's latest 360mm H150i series All-in-One Liquid Cooler.
With the iCUE H150i, we can control the units fans, pump and RGB lighting with the same software as our other system components and keep AMD's Ryzen 9 3950X cool with relative ease. When testing graphics cards, keeping other fan noise to a minimum is a must, as this allows us to properly judge the noise levels of specific graphics cards or other system components.
Full System Specifications
OC3D Game/GPU Test Rig
AMD Ryzen 9 3950X Processor with Prescision Boost Overdrive
ASUS ROG Crosshair VIII Formula (X570) Motherboard
Corsair Dominator Platinum RGB Series DDR4 3600MHz (2x8GB) Memory
Corsair RM1000i Power Supply
Corsair iCUE H150i RGB Pro XT All-in-One Liquid CPU Cooler
Corsair MP600 2TB PCIe 4.0 SSD
Corsiar Obsidian 500D RGB SE Case
Windows 10 x64 "May 2020" Update
Most Recent Comments
When I first heard of HP (2010) I tought it was a remaster of NFS III HP, to think that there is NFS HP2 which is actually a sequel for NFS III.
NFS Hotpursuit 2010
I think Highstakes was one of my favourites in the entire line. Underground got boring when it was possible to make almost unbeatable setups in specific cars. All dragsters using the same Nissan Fair Lady with the one true car setup etc.Quote
Edit: Locked to 60fps too, negating any positive performance impact if they changed the graphics API (which I haven't looked up).Quote