Resident Evil Village PC Port Report and Performance Review
Ray Tracing - A huge visual upgrade
Published: 5th May 2021 | Source: OC3D Internal Testing | Price: |
Ray Tracing - A huge visual upgrade
Lighting is everything within a horror game, offering gamers, making Resident Evil Village's Ray-traced Global Illumination feature a major add-on for this horror-focused entry for the series.
With Ray Traced Global Illumination, lighting accuracy can be increased across the game, making the game more immersive and realistic. Dark areas are now darker, and light bounces allow light sources to have a larger impact across many areas of the game. While the feature is an additive one, it definitely positively impacts Resident Evil's graphical makeup.
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Here, we can see an area where Ray Traced Global Illumination and Bounce lighting can completely change the look of an area, adding more shadows to the area to make this mansion courtyard appear more imposing.
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In this area, we can see the warm effect of the fire's light move across the room and bounce to areas that were previously untouched by light. This is a subtle effect, but it highlights the benefits of Resident Evil's Ray Traced Global Illumination system.
(RT On VS RT Off)
Here we can see another area where ray-traced global illumination has a moderate impact on a scene but nonetheless improves its visual makeup.
(RT On VS RT Off)
Most Recent Comments

Great review WYP, Good to see the 2080 Ti at roughly 3070 performance, Makes me less sad about not being able to upgrade
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Great review WYP, Good to see the 2080 Ti at roughly 3070 performance, Makes me less sad about not being able to upgrade
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Don't really have much choice to upgrade and no way in hell am I paying 50% over MSRP, I wanted to get either a 3080 or 6800XT but the cheapest I've seen them going for is £1000, That is a massive NO from me.Quote