Tom Clancy's The Division DirectX 12 Performance Review
Published: 16th December 2016 | Source: Ubisoft | Price: |
During our testing, we will be playing The Division using the game's built-in Ultra preset and testing the same in-game sequence using both the game's DirectX 12 and DirectX 11 code paths. Below are our results.
As you can see, there is a clear difference between how the DirectX 12 API affects AMD and Nvidia users, with AMD powered GPUs benefiting from the new API in all cases and Nvidia GPUs seeing negative performance differences.
We can see that Nvidia's older Maxwell-based GPUs suffer from larger performance decreases than their newer Pascal counterparts, which is a trend that is particularly clear when looking at the GTX 980Ti. On the AMD side, we can see that all GPUs tested have a significant performance boost when using the new API, with AMD's hardware outperforming their Nvidia counterparts when using the new API.