Vulkan API Performance Review - The Talos Principle

Game Settings and 1080p Testing

Vulkan Performance Overview - The Talos Principle

Game Settings and 1080p Testing

 

One key thing that must be remembered here we are testing a Beta release of The Talos Principle and are using Beta drivers from both AMD and Nvidia, so results from here will not be representative of all titles, but it gives us a great look at what to expect when compared to OpenGL, the Khronos Group's old graphics API.

 

Game Settings 

The game will be run at Ultra settings, with a resolution of 1920x1080 for both the screen resolution and the Max 3D rendering MPIX. We will be playing the game with no AA options enabled. 

 

1080p Results

The 1080p results for this game are very interesting, as we can see that the Vulkan Version of the Game does not perform as well as DirectX 11. We must remember that this is a Beta version of the game on beta GPU drivers, so performance can improve in the future, but also that DirectX 11 is the default option for the game and is no doubt what the developers have spent the most time on. 

When compared to OpenGL we can see a great deal of performance improvement, giving a 24FPS boost to Nvidia and a 38FPS boost to AMD. Since OpenGL is the API that is used for the Linux and Mac versions of the game, Vulkan represents a opportunity to gain a lot of performance on those platforms.    

One other interesting thing is that when using Vulkan AMD gains a lot more performance than Nvidia, with Nvidia beating AMD in the DirectX 11 and OpenGL results and AMD having the best performance when using Vulkan. This could mean that AMD has the best drivers for Vulkan at this time, but this is expected given the new API's origins coming from AMD's Mantle API. 

 

Vulkan Performance Overview - The Talos Principle  

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Most Recent Comments

17-02-2016, 13:36:07

NeverBackDown
Give Vulkan more time and it'll probably at some point compete with DX11 or surpass it. Although this does bode very well for Linux users and SteamOS.Quote

17-02-2016, 20:16:03

Kushiro
Thats some nice figures from AMD.Quote

17-02-2016, 22:35:13

NeverBackDown
Quote:
Originally Posted by Kushiro View Post
Thats some nice figures from AMD.
Ya it is kinda the same story isn't it? The higher the resolution gets the better AMD do compared to Nvidia and the gap's from 1080p get much shorter or switch into AMDs favor. Guess that's down to architecture since it's the same story with 3 different APIs(DX11/12, Vulkan)Quote

17-02-2016, 22:44:25

Kushiro
TBH the 980ti is still better than the Fury X even at 4k. Thanks to certain devs. THen again it is only the rare game.

Would have thought it may have had something to do with HBM for the extra performance at higher res along with some more refined drivers from AMD.

384 seems a bit meh especially for 6GB. I guess its better than 256 for the 4GB.


Kind of funny really. Just like how the 7970 came such a long way thanks to more mature drivers. Just look at where the 290x can get you now.Quote

19-02-2016, 17:39:24

Bartacus
If I could game on Linux, I would GLADY ditch Windows FOREVER. God that is a nice dream.Quote
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