Vulkan API Performance Review - The Talos Principle

1440p Testing with AMD R9 Fury X and Nvidia GTX 980Ti

Vulkan Performance Overview - The Talos Principle

Game Settings and 1440p Testing

 

One key thing that must be remembered here we are testing a Beta release of The Talos Principle and are using Beta drivers from both AMD and Nvidia, so results from here will not be representative of all titles, but it gives us a great look at what to expect when compared to OpenGL, the Khronos Group's old graphics API.

 

Game Settings 

The game will be run at Ultra settings, with a resolution of 2560x1440 for both the screen resolution and the Max 3D rendering MPIX. We will be playing the game with no AA options enabled. 

 

1440p Results

The 1440p results for this game are very interesting as the 1080p results for this title, with us again seeing that the Vulkan Version of the Game does not perform as well as DirectX 11 version. When we compare the Vulkan performance to OpenGL however we see a massive perfroamce increase, which is great to see as it is OpenGL that it is replacing and is currently used in pretty much all Mac OS and Linux games on PC. 

When compared to OpenGL we can see a great deal of performance improvement, giving a 12FPS boost to Nvidia and a 22FPS boost to AMD. Since OpenGL is the API that is used for the Linux and Mac versions of the game, Vulkan represents a opportunity to gain a lot of extra performance and efficiency on these platforms, making Vulkan a must for anyone making a game for these platform.   

  

Vulkan Performance Overview - The Talos Principle  

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Most Recent Comments

17-02-2016, 13:36:07

NeverBackDown
Give Vulkan more time and it'll probably at some point compete with DX11 or surpass it. Although this does bode very well for Linux users and SteamOS.Quote

17-02-2016, 20:16:03

Kushiro
Thats some nice figures from AMD.Quote

17-02-2016, 22:35:13

NeverBackDown
Quote:
Originally Posted by Kushiro View Post
Thats some nice figures from AMD.
Ya it is kinda the same story isn't it? The higher the resolution gets the better AMD do compared to Nvidia and the gap's from 1080p get much shorter or switch into AMDs favor. Guess that's down to architecture since it's the same story with 3 different APIs(DX11/12, Vulkan)Quote

17-02-2016, 22:44:25

Kushiro
TBH the 980ti is still better than the Fury X even at 4k. Thanks to certain devs. THen again it is only the rare game.

Would have thought it may have had something to do with HBM for the extra performance at higher res along with some more refined drivers from AMD.

384 seems a bit meh especially for 6GB. I guess its better than 256 for the 4GB.


Kind of funny really. Just like how the 7970 came such a long way thanks to more mature drivers. Just look at where the 290x can get you now.Quote

19-02-2016, 17:39:24

Bartacus
If I could game on Linux, I would GLADY ditch Windows FOREVER. God that is a nice dream.Quote
Reply
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