AMD’s Fluid Motion Frames driver tech is exiting beta this month

AMD’s transformative Fluid Motion Frames tech is launching this month

For the past few months, AMD’s Fluid Motion Frames technology has been available as part of Radeon Preview drivers. This has allowed Radeon users with supported graphics cards to try out AMD’s planned driver-level Frame Generation technology. Now, it looks like AMD are preparing to officially launch this new Fluid Motion Frames technology officially, with AMD’s Aaron Steinman (via PC Gamer) stating that the technology will launch this month.

With Fluid Motion Frames, AMD will be utilising their AMD Software driver stack to bring Frame Generation to all DirectX 11 and DirectX 12 games. This driver-level option is something that none of their competitors currently offer, making this technology an AMD-only feature. This technology requires no developer support, though there will be games where the technology may not work correctly.

What’s the difference between AMD Fluid Motion Frames and FidelityFX Super Resolution 3’s Frame Generation?

AMD’s Fluid Motion Frames technology is a driver-level feature. As such, it does not have direct access to game data. FidelityFX Super Resolution 3.0’s direct integration into games gives it access to more game data. This additional data allows FSR 3 to generate more accurate frames. This makes FSR 3’s Frame Generation preferrable to AMD’s Fluid Motion Frames technique.

The advantage of AMD’s Fluid Motion Frames technology is that it supports all DirectX 11 and all DirectX 12 games. Game developers don’t need to do anything to support AMD’s Fluid Motion Frames tech. This allows AMD’s Fluid Motion Frames technology to be used in older games, and in games where official FSR 3 patches are unlikely.

With Fluid Motion Frames exiting beta, AMD’s Radeon graphics cards will soon have a feature that Nvidia and Intel GPU users cannot access. In time, AMD expects their competitors to create similar features. AMD will be first to market with Fluid Motion Frames, but its only a matter of time before Nvidia has their own version.

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Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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