CD Project Red reveals the specs of their Cyberpunk 2077 E3 Demo system

CD Project Red reveals the specs of their Cyberpunk 2077 E3 Demo system

CD Projekt Red reveals the specs of their Cyberpunk 2077 E3 Demo system

In a report by Spieltimes has claimed that CD Projekt Red has revealed to them the specifications of their Cyberpunk 2077 demo system, confirming that most of the PC’s hardware is identical to what the company uses for their Gamescom 2018 demo (link). 

The PC in question is powered by Nvidia’s RTX Titan graphics card as well as an i7-8700K processor on an ASUS ROG Strix Z370-I Gaming ITX motherboard and a Samsung 960 Pro series SSD. When compared to the company’s Gamescom 2018 demo system, all that has changed is the PC’s graphics card, which now is an RTX Titan instead of a GTX 1080 Ti. This change makes sense given Cyberpunk 2077’s support for ray tracing. 

At this time it is unknown what resolution and framerate Cyberpunk 2077 targetted at E3 2019, though the company was known to be showcasing the game running smoothly at E3. 

Given the fact that Cyberpunk 2077 is designed to run on Xbox One and PlayStation 4, it is likely that the game will run well on a variety of PCs, assuming that gamers keep in mind reasonable framerate and resolution targets for the title. GPUs like the RX 580 and GTX 1060 should be able to run the game with quality levels that are above that of the base Xbox One and PlayStation consoles, but higher settings are likely to bring today’s PC hardware to their knees, especially once ray tracing is enabled. 

CPU- Intel i7-8700K @ 3.70GHz
MB- ASUS ROG STRIX Z370-I GAMING
RAM- G.SKILL RIPJAWS V, 2X16GB, 3000MHz, CL15
GPU- NVIDIA GEFORCE RTX Titan
SSD- SAMSUNG 960 PRO 512GB M.2 PCIe
PSU- CORSAIR SF600 600W

It is easy to see why CD Projekt Red ran their E3 demos with overkill PC hardware, as it enabled the company to ensure steady performance throughout their gameplay demo, even in scenes that still require optimisation or other performance-centred tweaks. Cyberpunk 2077 may be less than a year away from launch, but there is still plenty of work that needs to be done before the game is ready to release. 

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