Clair Obscur: Expedition 33 Patch 1.4.0 adds DLSS and XeSS Frame Generation and Low Latency

Clair Obscur: Expedition 33 has received major DLSS and XeSS updates, but FSR support remains MIA

Patch 1.4.0 for Clair Obscur: Expedition 33 has been released, and it has delivered some major upgrades for Nvidia and Intel GPU users. This update has added DLSS and XeSS Frame Generation to Clair Obscur: Expedition 33, and adds support for Intel and Nvidia’s respective “low latency” technologies.

Sadly, AMD FSR support remains unavailable. Thankfully, the game’s developers have confirmed that they are “working on it”. Clair Obscur: Expedition 33 is one of the most popular RPGs of 2025, and it is great to see the game receiving technological updates like this on PC.

Without FSR 3.1 integrated into the game, AMD Radeon GPU users have no access to Frame Generation within Expedition 33. There is also no way for AMD’s “FSR 4 Upgrade” feature to be utilised. Hopefully Sandfall Interactive can deliver AMD FSR support soon alongside AMD Anti-Lag 2, AMD’s low latency technology.

Expeditioners,

Patch v1.4.0 is now LIVE!

We’re SUPER excited to bring you the Battle Retry option in this update, which has been one of our most requested QoL additions! We’re also thrilled to have added Frame Generation and Low Latency on compatible NVIDIA and Intel GPUs. We are still exploring support for FSR, but we need more time to work on it. Stay tuned for more updates on that in a future patch!

Take a look at the biggest changes in this update:

Performance & Visuals

  • DLSS & XeSS Enhancements: Added Frame Generation and Low Latency Mode support for both DLSS and XeSS (compatible GPUs only). Enjoy smoother gameplay and lower input lag!

Quality of Life Improvements

  • Battle Retry Prompt: A new pop-up window appears after defeat, giving you the option to quickly retry the battle.

  • Lumina Cost Display: The Pictos menu now clearly displays the Lumina cost of each ability for better planning.

  • Autoplay Dialogue: Added an optional autoplay feature for dialogues outside cutscenes. You can toggle it in the settings and during dialogues.

  • Separate Volume Sliders: Audio settings now lets you independently adjust the volume for exploration and combat phases.

Accessibility

  • Added icons to Lune’s Stains to improve readability and accessibility for colorblind players.

Combat

  • Lune’s “Thermal Transfer” skill will no longer grant an extra turn without meeting the Stain consumption requirements

  • Characters will no longer gain immortality when using the Second Chance pictos combined with Healing Boon and Protecting Death

Misc:

  • Fixed the Rocher holding a crystal occasionally despawning after reentering the Stone Wave Cliffs

  • Fixed some players being teleported behind the Monolith upon loading a save

  • Fixed Gameplay modifiers being applied to a New Game save when enabled on other saves

  • Fixed landing as Esquie without the party spawning, leading to input loss

  • Fixed the Fog on Flying Manor covering the screen and blocking the view on Steam Deck

Achievements:

  • Fixed journals vanishing after loading a Save File that was created at the exact moment of picking up that journal

The following two trophies should now pop for you when you load your save if you were effected by these bugs:

  • Fixed “Expeditioner” and “Trailbreaker” achievements not unlocking if the characters reach a level higher than 33 or 66 after a battle

  • Fixed ‘Connoisseur’ and ‘Follow The Trail’ achievements not unlocking after collecting all required items on some savefiles

Environmental Polish

  • Various environmental bugfixes, tweaks and visual polish across multiple levels for a more immersive experience.

– Patch Notes

Clair Obscur: Expedition 33 is one of 2025’s top RPGs. Despite launching alongside Oblivion Remastered, the game has been hugely popular. The game has “Overwhelmingly Positive” reviews on Steam, with 96% of reviews being positive.

You can join the discussion on Clair Obscur: Expedition 33’s patch 1.4.0 on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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