It’s finally happening! NieR Automata’s Steam Patch launches tomorrow!
It’s finally happening! NieR Automata’s Steam Patch launches tomorrow!
NieR Automata’s framerates have reportedly been stabilised to 60 FPS with the game’s new patch. This change alone addresses the game’s infamous framerate bugs and should allow PC gamers to enjoy a smoother gameplay experience. Beyond that, Automata’s cutscenes will now play at a higher bit rate on PC and at 60 FPS, making Automata’s cutscenes look better than ever.Â
Various new PC settings have also been added to Automata, including support for FidelityFX Contrast Adaptive Sharpening, HDR, and new Global Illumination options. Automata’s Ambient Occlusion and Bloom settings have also been adjusted to operate at a non-fixed resolution, adjusting alongside the player’s screen resolution. In short, NieR Automata’s Ambient Occlusion and Bloom settings now work correctly at high screen resolutions. Â
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Aside from the changes listed above, NieR Automata’s Steam version will also be updated with 4K UI elements to make the game look better on modern screens. Below are the full patch notes for NieR Automata’s upcoming Steam Patch.Â
Changes made
⢠Borderless Video Settings
Borderless video settings have been implemented.
⢠Fidelity FX
A Fidelity FX CAS feature has been added.
⢠HDR
The system will now detect whether HDR has been activated in the Windows display settings, and automatically boot the game in HDR mode if it has.
⢠Anti-aliasing
Adjustments to the anti-aliasing functionality
⢠UI textures (4K)
Approximately 270 UI textures for icons, backdrops and UI elements etc. now support 4K resolutions.
⢠Cut scenes
The bit rate has been improved and all pre-rendered cut scenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture.
⢠Global illumination
A new âGlobal illuminationâ feature has been implemented. This can be set to three different levels; High, Medium or Low.
⢠Ambient occlusion/ bloom
The rendering targets for ambient occlusion and bloom effects have been changed to dynamic resolution based on the gameâs resolution.
Bug fixes
⢠It is now possible to switch between recently selected display modes for screenshots, such as between full screen and windowed mode or between borderless and windowed mode, by pushing the Alt + Enter keys together.
⢠The mouse cursor is no longer displayed when using a gamepad controller.
⢠The frame rate has been stabilized at 60FPS under default settings.
Other stability related fixes have also been implemented.
You can join the discussion on NieR Automata’s planned PC patch on the OC3D Forums.Â