Modders fix Monster Hunter Wilds stutter with DRM/anti-tamper fix

Modder addressed Monster Hunter Wilds PC stutters with REFramework mod

The PC modder PrayDog has released a new version of REFramework that addressed FPS spikes and micro-stutter in Monster Hunter Wilds. This issue is reportedly caused by the game’s anti-tamper/DRM technology, giving OC gamers a poor user experience.

Below is how PrayDog describes the issue on Nexus Mods.

Github developer build 5bae470 (Nightly 01086). Gets rid of a lot of frame-time/FPS spikes (micro-stutters) caused by the game’s anti-tamper. Fixes some other crashes caused by the game’s anti-tamper. Fixed a deadlocking issue.

– PrayDog on the newest build of REFramework

These anti-tamper/DRM issues are reminiscent of Capcom’s issues with Resident Evil Village. In 2021, pirates found that the game’s performance improved when they hacked it and removed its DRM calls. Later, Capcom updated the game to address these performance issues, making the game run better on PC. Now it looks like Monster Hunter Wilds has a similar issue on PC.

Below, we can see a before and after image from PrayDog, highlighting the impact of REFramework’s latest changes. Note the game ‘s increased framerate and frametime consistency. These changes make the game feel smoother on PC.

(Before and After from mod creator PrayDog – via NeoGAF)

While popular, Monster Hunter Wild’s PC version is a mess, and these anti-tamper related stutters are just part of the problem. The game has high hardware requirements, and its visuals do not justify it. The game currently has a “mixed” review rating on Steam, with a lot of reviews citing poor optimisation and technical issues.

You can join the discussion on Monster Hunter Wilds’ stutter fixing mod on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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