Nvidia showcases Wolfenstein: Youngblood’s RTX enhancements
Nvidia showcases Wolfenstein: Youngblood’s RTX enhancements
One thing to note here is that raytracing within this game will be exclusive to Nvidia’s Geforce RTX series graphics cards, not GTX 1060 or above graphics cards like most other raytraced titles. Wolfenstein: Youngblood is a Vulkan-based game, which means that the raytracing in this title was not implemented using Microsoft’s DXR API. Nvidia has said this regarding Wolfenstein: Youngblood’s raytracing support, “Wolfenstein: Youngblood only supports ray-tracing on GeForce RTX GPUs at this time due to several bugs and performance issues.”
The trailer below highlights the enhancements that raytracing will bring to Wolfenstein Youngblood.Â
DLSS Modes
In this release, Nvidia RTX graphics card users have the option to select one of three DLSS quality modes, with Machine Games offering options for “Quality, Balanced and Performance”. These settings will control the baseline rendering resolution of DLSS. Â
When Wolfenstein Youngblood’s RTX patch released, we plan to have a look at these DLSS modes and how they impact Wolfensteins visuals.Â
DLSS Has Improved?Â
Nvidia has claimed that “Wolfenstein: Youngblood highlights many of the improvements in image quality and performance weâve made with DLSS over the course 2019” while promising that they will be working on “further improvements” in 2020.Â
We will investigate these claims when Wolfenstein Youngblood gains DLSS support, as we would love to see DLSS live up to Nvidia’s original quality claims.Â
Nvidia have released the following PC system requirements for Wolfenstein: Youngblood with raytracing enabled.Â
You can join the discussion on Wolfenstein: Youngblood’s RTX support on the OC3D Forums.Â