Ubisoft claims that Assassin’s Creed Origins’ DRM has now “no perceptible effect” on performance
Ubisoft claims that Assassin’s Creed Origins’ DRM has now “no perceptible effect” on performance
In our performance review of Assassin’s Creed: Origins, we found that the game was exceptionally difficult to run at over 60FPS throughout the game, with inner-city areas like Alexandria proving extremely taxing on CPUs. This information has led to many blaming DRM for these issues, with game crackers/pirates supporting these claims.Â
Right now there is no real evidence to support these claims, as the game cannot be tested without its DRM to prove these claims one way or the other, but Ubisoft has officially stated that the DRM used in Assassin’s Creed: Origins does not have a “perceptible effect” on the game’s performance. Â
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Weâre confirming that the anti-tamper solutions implemented in the Windows PC version of Assassinâs Creed Origins have no perceptible effect on game performance.
In order to recreate a living, systemic and majestic open world of Ancient Egypt, where players can witness all of its stunning details, its beautiful landscapes & incredible cities, in a completely seamless way with no loading screens, Assassinâs Creed Origins uses the full extent of the minimum and recommended PC system requirements here: http://forums.ubi.com/showthread.php/1759689 while ensuring a steady 30 FPS performance.Weâre committed to ensuring the most optimum experience possible for everyone, and we advise any players who may encounter performance issues on PC to check out support.ubi.com as there might be already a workaround or to contact us further explaining their issues so that we can solve them.
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For years there have been claims that Denuvo’s anti-tamper tech has a negative impact on game performance, though this has never been proven in most cases.Â
Regardless of the performance impact of Ubisoft’s DRM the fact remains that 60FPS gameplay in Assassin’s Creed Origins is difficult to achieve in some of the game’s most demanding locations, requiring a CPU with six threads or more to run well. Even then a steady 60FPS is difficult to achieve, though at least most of the game will run well.Â
You can join the discussion on Assassin’s Creed Origins’ DRM controversy on the OC3D Forums.Â