Zelda: Ocarina of Time Remake recieves Native PC Port with ultrawide support

The Legend of Zelda: Ocarina of Time Remake is already running natively on PC

Mere days after the game’s release on Switch 2, The Legend of Zelda: Ocarina of Time Remake is already running natively on PC on ultrawide displays. This static recompilation already supports unlocked framerates, DLSS/FSR upscaling, and resolutions up to 5K. It even supports FSR Frame Generation and ultrawide monitors.

Modern development tools have made it easier than ever to get software running on new platforms. While this PC version of Ocarina of Time’s Remake is not perfect, it works surprisingly well given how new the game is.

(NX2navi – GitHub)

NX2navi was released on GitHub on November 8th, and it has already received its first update. While the project remains in early development, it has made tremendous progress in a very short time. With enough effort, this could become a fully functional PC version of Nintendo’s newest remake. That said, for now, the game has performance issues, frequent crashes, and graphical issues. This project is impressive, but far from finished.

NX2navi is a static recompilation project. That means that the project’s files contain no copyrighted Nintendo code. Users must provide their own game files. This is the reason why Nintendo and others have been unable to take down similar projects. That said, one has to wonder how Nintendo will react to projects like this. After all, this remake is Nintendo’s newest game.

Join the discussion on The Legend of Zelda: Ocarina of Time’s Remake running on PC on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

Follow Mark Campbell on Twitter
View more about me and my articles.