Resident Evil Village’s next PC patch will deliver more performance optimisations

Resident Evil Village's next PC patch will deliver more performance optimisations

Resident Evil Village’s next PC patch will deliver more performance optimisations

Capcom has confirmed that the PC version of Resident Evil Village will soon be receiving a new performance patch. The patch is due to launch on Steam on August 24th and fine-tune some of the game’s graphical processes. 

Given the fact that Capcom calls this a “performance patch”, we should expect Capcom’s fine-tuning to deliver higher framerates on PC, though at this time, it is unknown how large of an impact this patch will have on game performance. 

Aside from Capcom’s fine-tuning, August 24th’s PC patch will address an issue that has prevented users of certain CPUs from launching Resident Evil Village. This bug fix will obviously be a big deal for affected gamers, though Capcom has not revealed which processors are affected by this bug. 

This new PC performance patch follows August 10th’s PC patch for Resident Evil Village, which improved the game’s “internal processing” to enhance the game’s performance and fine-tuned the game’s FidelityFX Super Resolution (FSR) implementation. 

Those interested in Resident Evil Village’s PC performance can look at our PC Performance Analysis here.

Resident Evil Village's next PC patch will deliver more performance optimisations

You can join the discussion on Resident Evil Village’s next Steam patch on the OC3D Forums.

Resident Evil Village's next PC patch will deliver more performance optimisations

Uh-oh! It looks like you're using an ad blocker.

OC3D relies on ads to provide free content and sustain our operations. By white listing us on your ad blocker, you help support us and ensure we can continue offering valuable content without any cost to you. We only run our own hand picked ads from Industry brands like MSI, BeQuiet, Sapphire and PC-Specialist - meaning they are all relevent to the content you are reading.

We truly appreciate your understanding and support. Thank you for considering whitelisting OC3D