AMD sheds light on FSR “Redstone” ahead of reveal event

AMD says that “New FSR Redstone” features will arrive on December 10th

AMD has shed some light on its plans for its upcoming “FSR Redstrone premiere” event. The event is scheduled for December 10th, with AMD now confirming that ” new FSR Redstone features” will “arrive” on the same day.

AMD has claimed that gamers will be able to “update and experience new performance and visual enhancements”. However, AMD has confirmed that these features are for Radeon RX 9000 series (RDNA 4) graphics cards.

So far, AMD has unveiled four FSR “Redstone” technologies. These are Neural Radiance Cache, Ray Regeneration, ML Super Resolution, and ML Frame Generation. We expect AMD to showcase these technologies next month. It is also likely that AMD will showcase new, unannounced Redstone technologies.

Earlier this month, Call of Duty: Black Ops 7 became available with AMD’s Ray Regeneration technology (see our testing here). AMD has confirmed that ML Frame Generation will be coming to the game as part of a future update.

AMD FSR Redstone “feature availability varies by title”

AMD’s new teaser slide has confirmed that FSR Redstone games do not need to utilise all of AMD’s FSR Redstone features. This means developers can choose which features to implement. This is what we expected from FSR “Redstone”, as minimising developer choice with an all-or-nothing approach would discourage developers from using AMD’s new technologies.

Note that this approach is similar to Nvidia’s approach with DLSS. Not all games with DLSS use Nvidia’s entire DLSS feature set. DLSS Super Resolution (upscaling) and Frame Generation are commonly used, but DLSS Ray Reconstruction remains uncommon, even for games that feature ray tracing.

With today’s announcement, AMD has again tied its FSR Redstone feature set to its RX 9000 series graphics cards. This means that we are becoming increasingly unlikely to see FSR “Redstone” support on older AMD RDNA graphics cards. AMD’s Redstone feature set may be RDNA 4 only, much to the annoyance of RDNA 2 and RDNA 3 GPU owners.

PC gamers can expect to hear more about FSR 4 “Redstone” on December 10th. Given AMD’s work with Sony on “Project Amethyst“, we can expect these new AI features to act as the cornerstone of Sony’s planned PS6 console. These technological upgrades will likely help to define what next-generation games will look like.

You can join the discussion on AMD’s FSR “Redstone” event on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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