HTC’s Vive Cosmos has the company’s highest-resolution screens to date
HTC’s Vive Cosmos has the company’s highest-resolution screens to date
Before now, HTC has only stated that the Cosmos will deliver the company’s “sharpest screens yet”, a “minimal screen door effect” and “crystal clear graphics”. Now, we know the resolution that the Vive Cosmos will offer, its refresh rate and other display characteristics of the headset.Â
For starters, the Vive Cosmos will utilise “real RGB panels” and offer a combined resolution of 2880×1700, which represents an 88% increase in resolution over the original 2160×1200 Vive. HTC also boasts a 40% improvement in lens clarity over the original Vive, and that their new headset will offer a refresh rate of 90Hz.Â
The Vive Cosmos has also moved to use an inside-out tracking system, which will use six cameras to judge headset and controller positioning. This change is necessary if HTC wants to lower the Vive Cosmos’ pricing, as while Valve’s SteamVR Lighthouse system is incredibly accurate, it’s too expensive for the majority of consumers.Â
Another benefit of an inside-out tracking system is that VR setup will be made much simpler, as all sensor equipment is now contained within the headset itself. This makes transporting the Vive Cosmos easier, and initial setup a lot less stressful.Â
HTC also claims that their new headset is “future-proof”, supporting “modular customisations” which can be used to improve the headset after launch. Right now HTC claims that development kits will be released in early 2019 and that the headset will support Steam VR. At this time the HTC Vive Cosmos has no firm release date or pricing.Â
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