Project Cars will be updated to support the Oculus Rift at Launch

Project Cars will be updated to support the Oculus Rift at Launch

Project Cars will be updated to support the Oculus Rift at Launch

 

Slightly Mas Studios has confirmed that they will be updating the game to support the consumer version of the Oculus Rift when it launches and will be adding a “whole bunch” of VR extra features and optimizations. 

The game will be updates today to support the Oculus Rift Dev kit with the v0.8 SDK, but the games VR support is expected to have a significant leap when the Rift Officially launches, which is on March 28th.  

 

      We’re rolling out a patch today that will bring the public version up to SDK 0.8. Internally we have been working for a few weeks now with the RC SDK, and as the final version will only be released when the CV1 hits the street, this means that any updates we’ve been working on will also roll out when that happens.

So short term that means that you won’t be getting any new features/fixes for Project CARS, but luckily it’s only a very short time. As soon as the CV1 goes live, you’ll be receiving a game update with a whole bunch of features, fixes, and optimizations.

  Project Cars will be updated to support the Oculus Rift at Launch  

Project Cars is one of the most accurate and best looking racing games on the market, but the combination of VR and these upcoming updates will likely make it the most immersive racing experience on the market. 

One update that I am personally looking forward to is seeing some texture or model upgrades for the internals of some of the cars, as VR is going to be awesome on the games 1st person view.

 

You can join the discussion on Project Cars getting updated to better support VR and to add optimizations on the OC3D Forums.  

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