Super Mario Galaxy Runs at 4K 60FPS with DX12 Emulation update

Super Mario Galaxy Runs at 4K 60FPS with DX12 Emulation update

Super Mario Galaxy Runs at 4K 60FPS with DX12 Emulation update

 

Thanks to the Dolphin Emulator’s DirectX 12 update you can now play Super Mario Galaxy 2 at 4K 60FPS, something which was not possible before the update. 

With the new DirectX 12 update to the Dolphin Emulator Super Mario Galaxy was one of the games to get major performance benefits, with the game gaining over 50% more performance when using the new API.   

 

 

Below are the specifications of the system used to run the game at 4K 60FPS, which is a system which contains some of the highest end components that are available right now, including a GTX 980Ti and an Intel Haswell-E CPU. 

 

Specs:
Gigabyte G1 Gaming 980ti overclocked to 1500/3950
i7 5820k overclocked to 4.2ghz
Asus X99 Deluxe
16GB DDR4
Samsung 850 Pro 256GB
2x 3TB Seagate Nas in Raid 0
Windows 10 Pro
Nvidia Driver 358.87

 

You can join the discussion on Super Mario Galaxy running at 4K 60FPS thanks to DirectX 12 on the OC3D Forums

 

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