Ubisoft Is Looking Into Assassin’s Creed: Syndicate’s SLI Issues

Ubisoft Is Looking Into Assassin's Creed: Syndicate's SLI Issues

Ubisoft Is Looking Into Assassin’s Creed: Syndicate’s SLI Issues

 

Right now SLI scaling in Ubisoft’s Assassin’s Creed Syndicate is awful, but Ubisoft have confirmed that they are working on the issue, rather than giving up like Rocksteady have with Batman: Arkham Knight.

Ubisift’s Community Manager, “Mr_Shade”, has stated that Ubisoft are aware of the SLI issues, and that they will are working to resolve them. Right now Ubisoft recommend using a single GPU with the game until Nvidia release a new driver for SLI in Assassin’s Creed Unity.  

 

   The team are aware of the issue and are working to resolve it – it’s possible that Nvidia will release driver updates to correct this, but in the mean time – please try using just one GPU for the game so you can play if that solution works for you.

  Ubisoft Is Looking Into Assassin's Creed: Syndicate's SLI Issues  

Right now Assassin’s Creed: Syndicate is a highly demanding game, though not quite as demanding as it’s predecessor Assassin’s Creed: Unity. Right now max settings on Nvidia’s flagship GTX 980Ti can have trouble maintaining a high framerate at 1080p, never mind a 4K or 1440p resolution. 

With the game being so demanding, good SLI support is a must if users want to crank the settings up, so hopefully Ubisoft and Nvidia can fix their SLI support issues soon. Hopefully the game will also have good Crossfire support in the future, but given the state of other recent Ubisoft games this is highly unlikely. 

 

You can join the discussion on Ubisift’s SLI issues on Assassin’s Creed Syndicate on the OC3D Forums. 

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