3DMARK adds game performance estimation to their benchmark suite
3DMARK adds game performance estimation to their benchmark suite
In addition to this, UL Benchmarks has added a new “Estimated Game Performance” tab to 3DMARK, which correlated 3DMARK performance to expected framerates within supported games at user-defined resolutions and settings. This will allow 3DMARK users to approximate the gaming performance of their system with supported titles.Â
While this feature will not be 100% accurate, it will give users data points which stretch beyond traditional 3DMARK scores. UL Benchmarks has stated that “3DMARK is more popular than ever”, following the launch of new graphics cards from both AMD and Nvidia. Given the heightened popularity of UL Benchmarks’ toolset, the company wanted to make their data more useful to PC gamers, answering the age of question of “How does my 3DMark score relate to game performance?â Â
Right now, 3DMARK can offer estimated performance levels for Apex Legends, Battlefield V, Fortnite, GTA V and Red Dead Redemption 2. Each of these games can give users data for 1080p Ultra and 1440p Ultra performance, with Ultra representing each game’s highest visual settings with Ray Tracing disabled. Â
UL Benchmarks’ game framerate estimations come from internal testing data which was gathered from a large number of gaming systems. This data is then correlated to 3DMARK scores to see if the data correlates. If they do, as can be seen below, UL Benchmarks can create performance estimations using 3DMARK scores.Â
More information about how UL Benchmarks estimates game performance can be found here. This feature will likely be expanded to deliver performance estimations for additional games in the future. Â
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You can join the discussion on 3DMARK’s new game performance estimation tools on the OC3D Forums.Â