Bandai Namco releases SoulCalibur VI’s PC system requirements
Bandai Namco releases SoulCalibur VI’s PC system requirements
Soul Calibur VI was built using Unreal Engine 4, with Bandai Namco offering PC gamers support for 4K resolutions alongside advanced options like anti-aliasing to provide players with an optimal visual experience. Bandai Namco has also included a “Dynamic Adjustment” option that will allow the game to raise or lower game settings to provide a solid 60FPS framerate, ensuring smooth gameplay.  Â
Bandai Namco’s EULA for SoulCalibur VI’s PC version lists Denuvo as a 3rd party software, confirming that the game will make use of the company’s anti-tamper technology.Â
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Strangely, Bandai Namco has opted to exclude AMD hardware from their PC system requirements, leaving Intel and Nvidia as the game’s only referenced hardware providers.Â
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7, 8.1, 10 (64-bit)
Processor: Intel Core i3-4160 @ 3.60GHz or equivalent
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTX 1050
DirectX: Version 11
Storage: 20 GB available space
Sound Card: DirectX compatible soundcard or onboard chipset
RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 7, 8.1, 10 (64-bit)
Processor: Intel Core i5-4690 3.5 GHz or equivalent
Memory: 8 GB RAM
Graphics: GeForce GTX 1060 or equivalent
DirectX: Version 11
Storage: 20 GB available space
Sound Card: DirectX compatible soundcard or onboard chipset
Soul Calibur VI will release on PC, Xbox One and PS4 on October 19th.Â
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