BioWare Montreal will be absorbed by EA Motive

BioWare Montreal will be absorbed by EA Motive

BioWare Montreal will be absorbed by EA Motive

 
It has been revealed that BioWare Montreal, the developer behind Mass Effect Andromeda, will be merged with EA Motive, the developers of Star Wars: Battlefront II’s Single Player campaign and an unannounced Star Wars project.  
 
Both Studios are based in Montreal and are owned by EA, with many BioWare Montreal employees have already moved to EA Motive. This follows a decision from EA to not immediately create a sequel to Mass Effect Andromeda, a game that was a financial success but did not receive the same critical acclaim as other games in the series. 

  
BioWare Montreal will now be fully absorbed by EA Motive, which means that before long BioWare Montreal will cease to exist. 


With multiple major projects in development in Montreal, we are merging BioWare Montreal with Motive Studios. This is an ongoing process, but there are many exciting roles and opportunities for everyone on the team.

 

BioWare Montreal will be absorbed by EA Motive  

Mass Effect Andromeda was BioWare Montreal’s first game, with the studio before then creating Mass Effect 3’s Omega DLC, Multiplayer mode and Mass Effect 2’s Uncharted Worlds mission. The studio grew from a supporting studio to a full development house as they were given the task of developing Mass Effect Andromeda. 

The closure of this studio is another clear sign that we won’t be seeing another Mass Effect game anytime soon, with Bioware’sother teams being busy with other projects like Anthem and Star Wars: The Old Republic. 

 

You can join the discussion on BioWare Montreal’s Merger with EA Motive on the OC3D Forums

 

BioWare Montreal will be absorbed by EA Motive

BioWare Montreal will be absorbed by EA Motive

 
It has been revealed that BioWare Montreal, the developer behind Mass Effect Andromeda, will be merged with EA Motive, the developers of Star Wars: Battlefront II’s Single Player campaign and an unannounced Star Wars project.  
 
Both Studios are based in Montreal and are owned by EA, with many BioWare Montreal employees have already moved to EA Motive. This follows a decision from EA to not immediately create a sequel to Mass Effect Andromeda, a game that was a financial success but did not receive the same critical acclaim as other games in the series. 

  
BioWare Montreal will now be fully absorbed by EA Motive, which means that before long BioWare Montreal will cease to exist. 


With multiple major projects in development in Montreal, we are merging BioWare Montreal with Motive Studios. This is an ongoing process, but there are many exciting roles and opportunities for everyone on the team.

 

BioWare Montreal will be absorbed by EA Motive  

Mass Effect Andromeda was BioWare Montreal’s first game, with the studio before then creating Mass Effect 3’s Omega DLC, Multiplayer mode and Mass Effect 2’s Uncharted Worlds mission. The studio grew from a supporting studio to a full development house as they were given the task of developing Mass Effect Andromeda. 

The closure of this studio is another clear sign that we won’t be seeing another Mass Effect game anytime soon, with Bioware’sother teams being busy with other projects like Anthem and Star Wars: The Old Republic. 

 

You can join the discussion on BioWare Montreal’s Merger with EA Motive on the OC3D Forums

 

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