Capcom breaks Monster Hunter Rise Steam Deck compatibility with DRM update
Capcom has replaced Denuvo with Enigma in Monster Hunter Rise, and the change is causing issues
Update 1 – Capcom has confirmed that a hotfix is coming soon to address MH Rise’s Steam Deck issues.
With the game’s 16.0.2.0 update, Capcom has removed Denuvo’s Anti-Tamper technology from Monster Hunter Rise and have replaced it with the Enigma DRM. While this change does not seem like a big deal, it has broken Rise’s Steam Deck compatibility. This is a big problem given the game’s Steam Deck verified status.
Before this update, Valve’s Steam Deck provided gamers with one of the best portable Monster Hunter Rise experiences. On Steam Deck the game can run at a higher resolution and framerate than on Switch. Beyond that, the game also benefits from PC’s higher graphical settings.
Steam Deck users a rightfully annoyed at Capcom for this Enigma update, After all, Steam Deck users should expect a great gaming experience from a “Verified” game. Right now, Rise does not even boot on Valve’s Steam Deck system.
#MonsterHunterRise got a patch. Denuvo removed and replaced with Enigma. File mods work. Messing with memory still works. At least some debuggers still work. RE Framework works if you use the nightly build. DLL injection mods might be affected
— FluffyQuack (@Fluffyquack) January 22, 2024
Capcom has confirmed that Monster Hunter Rise’s latest update has caused issues for Steam Deck users. Capcom are investigating the issue and should address the problem with an upcoming update.
There have been reports of the game not running on Steam Deck after updating to Ver.16.0.2.0.
The dev team is currently investigating this issue.
Since the game is already Steam Deck verified, it should not be hard for Capcom to fix this issue. After all, the game did work on Steam Deck before the game’s 16.0.2.0 update.
You can join the discussion on Monster Hunter: Rise’s new DRM breaking Steam Deck compatibility on the OC3D Forums.