Halo Infinte Rumoured to Target Holiday 2020 Release
Halo Infinte Rumoured to Target Holiday 2020 Release
At E3 2019, Microsoft will release a new trailer for Halo Infinite and detail how the game will play, though, given its late 2020 release target, the game E3 showcase is likely to be short and sweet.Â
A NeoGAF user called Braldryr has also reported that Microsoft also plans to detail their next-generation Xbox console at E3, providing consumers with a specs list that’s similar to their Project Scorpio reveal. Baseline specifications which include GPU TFLOPS, RAM capacity/bandwidth and CPU/SSD speeds are likely to be revealed, alongside hardware support for Ray Tracing. Remember that Microsoft literally created the DXR (DirectX Raytracing) API for PC, a fact that makes ray tracing support, pretty much, a guarantee on the company’s next-generation console hardware. Â
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Halo Infinite is already known to be an Xbox One/PC title, making a “next-generation” version of the game seems like a logical move for the publisher. Xbox needs new games to entice their fanbase onto their next hardware platforms, and offering cross-generational compatibility a logical step towards retaining an expending their playerbase. I’d guess that some of Xbox One’s more popular titles will be updated with next-generation Xbox support, perhaps offering players higher framerates and improved visuals. Updating the Xbox One X version of Forza Horizon 4 to run at 4K 60 FPS (instead of 4K 30FPS) and other similar moves seems like a logical move.Â
You can join the discussion on Halo Infinite’s cross-gen support and Holiday 2020 release timeframe on the OC3D Forums. Â