Here’s what you need to run PC’s Pokemon competitor Temtem
Here’s what you need to run PC’s Pokemon competitor Temtem
The Early Access release of Temtem will ship with around 50% of the full game’s content and will release tomorrow (January 21st) at 10:00 PST, 13:00 EST, and 18:00 GMT. The game will also release with price tags of $34.99, £27.99 and â¬30.99 on Steam. The final release of Temtem should be sometime in Q3 2021.Â
So what do you need to run Temtem on PC? Thankfully, Crema has released some detailed PC system requirements for the title, confirming what’s needed to run the game at 720p 30FPS and 1080p 60FPS on Windows 10 systems.Â
CPU-wise, this game is designed to run on CPUs as lowly as Intel’s Celeron G530 at 2.4GHz, though 60FPS gameplay is reserved for processors like Intel’s i3-6100T at 3.2GHz or higher. The game can run with as little as 4GB of system memory, though 8GB is recommended.Â
For 1080p 60FPS gameplay, Crema recommends Nvidia’s GTX 970, with the developer failing to offer system requirements for AMD processors and graphics cards. That said, we must commend this developer for releasing Temtem’s system requirements with full resolution and framerate targets.Â
Below are Temtem’s full early access system requirements for PC. These system requirements may change as the game is developed.Â
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10 64bits
Processor: Celeron G530 2.4Ghz or similar
Memory: 4 GB RAM
Graphics: Nvidia GT 650M or similar
Network: Broadband Internet connection
Storage: 5 GB available space
Additional Notes: Minimum requirements for playing at 720p@30fps
RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 64bits
Processor: Intel i3-6100T 3.2Ghz or similar
Memory: 8 GB RAM
Graphics: Nvidia GTX 970 or similar
Network: Broadband Internet connection
Storage: 5 GB available space
Additional Notes: Recommended requirements for playing at 1080p@60fps
You can join the discussion on PC’s Pokemon Competitor Temtem and the game’s PC system requirements on the OC3D Forums.Â