Horizon: Zero Dawn Patch 1.08 promises better PC performance and new features

Horizon: Zero Dawn Patch 1.08 promises better PC performance and new features

Horizon: Zero Dawn Patch 1.08 promises better PC performance and new features 

Yesterday’s launch of Horizon: Zero Dawn Complete Edition on GOG coincided with the release of Patch 1.08 on Steam, delivering PC players increased stability, boosted performance and a new graphics feature in the form of AMD’s FidelityFX Contrast Adaptive Sharpening. 

As of now, most major issues with Horizon: Zero Dawn’s PC version have been addressed, with performance issues being limited to specific hardware configurations and a minority of players. 

Patch 1.08 addressed several crashing issues for Horizon: Zero Dawn, prevents non-AVX compatible CPUs from crashing as the game starts and improves the game’s VRAM utilisation to improve performance and decrease micro-stuttering. 

Horizon: Zero Dawn’s cloud settings have also been optimised with this patch, improving the game’s cloud performance at High and Ultra settings. FidelityFX Contrast Adaptive Sharpening has also been added to the game to increase image clarity. AMD’s Fidelity FX Contrast Adaptive Sharpening (CAS) applies a sharpening pass to Horizon Zero Dawn in areas where sharpening artefacts will not be present. Through this, Horizon Zero Dawn’s visuals can become clearer with practically no performance loss of visual downsides. 

Below are the full patch notes for Horizon Zero Dawn’s 1.08 update. 

Known Issues

-Some players are experiencing graphical settings issues, such as HDR not working correctly.
– Some players are experiencing performance issues on specific GPUs or hardware combinations.
– We’re aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!

Patch Notes

Crash Fixes

– Fixed an audio crash when using mono audio devices
– Fixed a crash that could happen in certain circumstances on 5.1 audio devices
– Fixed a crash in NetPresenceManager
– Fixed multiple crashes that could occur during Shader optimization
– Fixed a crash in PlacementMeshUpdateJob that occurred on machines with more than 16 cores
– Fixed a start-up crash for CPUs that do not support AVX instructions

Audio Improvements

– Potential fix for dialogue sounding metallicy and blown out for some users

Functionality Improvements

– Epic SDK updated to latest version and now supports platform features like Achievements and Cloud Saves
– GOG SDK integrated for launch on GOG.com

Performance Improvements

– Improved VRAM budgeting which should help prevent VRAM-related instability and improve general performance and reduce micro-stutters
– Improved Clouds performance on high and ultra settings
– Improved swap-chain buffering to allow for smoother frame-pacing

Graphical Improvements

– Fixed clouds looking pixelated in certain windowed resolutions
– Added FidelityFX Contrast Adaptive Sharpening functionality to Graphics Settings


Horizon: Zero Dawn Patch 1.08 promises better PC performance and new features  

You can join the discussion on Horizon: Zero Dawn patch 1.08 on the OC3D Forums. 

Horizon Zero Dawn: Complete Edition is coming to GOG next week