Is your PC ready for Assassin’s Creed Shadows? PC System Requirements Released

Ubisoft releases detailed Assassin’s Creed Shadows PC system requirements

Assassin’s Creed Shadows is coming to PC and consoles on March 20th, bringing the series to Japan for the first time. Ahead of the game’s launch, Ubisoft has released detailed PC system requirements for Assassin’s Creed Shadows. Additionally, Ubisoft has confirmed that the game features XeSS 2, DLSS 3.7, and FSR 3.1 support.

Other PC features for this game include a built-in benchmarking tool and ultra-wide screen support. Furthermore, the game supports dynamic resolution, HDR, and multi-monitor screen setups. Currently, Ubisoft has not revealed plans to support DLSS 4 or FSR 4.

On PC, ray tracing will be available for global illumination and reflections. Note that ray tracing cannot be fully disabled in this game. While non-ray tracing hardware is supported, a proprietary ray tracing solution delivers similar effects. Note that with “selective ray tracing”, ray tracing is only used in the game’s “Hideout.”

Like most modern PC games, Assassin’s Creed Shadows is a DirectX 12 title. The game also requires SSD storage to run well on PC.

Assassin’s Creed Shadows PC – SELECTIVE RAY TRACING

MINIMUM

– Resolution/FPS Using Dynamic Resolution and Upscaling: 1080P at 30 FPS
– Visual Settings: Low
– CPU: Intel Core i7 8700k/ AMD Ryzen 5 3600
– GPU: Nvidia GeForce GTX 1070 8GB/ AMD Radeon RX 5700 8GB/ Intel Arc A580 8GB (REBAR ON)

RECOMMENDED

– Resolution/FPS Using Dynamic Resolution and Upscaling: 1080P at 60 FPS
– Visual Settings: High
– CPU: Intel Core i5 11600k/ AMD Ryzen 5 5600x
– GPU: Nvidia GeForce RTX 3060Ti 8GB/ AMD Radeon RX 6700 XT 12GB/ Intel Arc B580 12GB (REBAR ON)

ENTHUSIAST

– Resolution/FPS Using Dynamic Resolution and Upscaling: 1440P at 60 FPS
– Visual Settings: High
– CPU: Intel Core i5 11600k/ AMD Ryzen 5 5600x
– GPU: Nvidia GeForce RTX 2070 8GB/ AMD Radeon RX 6700 XT 12GB/ Intel Arc B580 12GB (REBAR ON)

Resolution/FPS Using Dynamic Resolution and Upscaling: 4K at 60 FPS
– Visual Settings: High
– CPU: Intel Core i7 12700k/ AMD Ryzen 7 5800x3D
– GPU: Nvidia GeForce RTX 4070 Ti Super 16GB/ AMD Radeon RX 7900 XT 20GB

(Infographic from Ubisoft)

Assassin’s Creed Shadows is the first game in the series to feature ray tracing. In Standard RT mode, ray tracing is only used for Global Illumination. For Extended ray tracing, it is used for both Global Illumination and Reflections.

STANDARD RAY TRACING

MINIMUM

– Resolution/FPS Using Dynamic Resolution and Upscaling: 1080P at 30 FPS
– Visual Settings: High
– CPU: Intel Core i7 8700k/ AMD Ryzen 5 3600
– GPU: Nvidia GeForce RTX 2070 8GB/ Nvidia GeForce RTX 2070 8GB/ Intel Arc B580 12GB (REBAR ON)

RECOMMENDED

– Resolution/FPS Using Dynamic Resolution and Upscaling: 1440P at 60 FPS
– Visual Settings: High
– CPU: Intel Core i5 11600k/ AMD Ryzen 5 5600x
– GPU: Nvidia GeForce RTX 4070 Super 12GB/ AMD Radeon RX 7800 XT 16GB

EXTENDED RAY TRACING

ENTHUSIAST

– Resolution/FPS Using Dynamic Resolution and Upscaling: 1440p at 60 FPS
– Visual Settings: Ultra
– CPU: Intel Core Intel i7 13700k/ AMD Ryzen 7 7800x3D
– GPU: Nvidia GeForce RTX 4080 16GB

EXTREME

– Resolution/FPS Using Dynamic Resolution and Upscaling: 4K at 60 FPS
– Visual Settings: Ultra
– CPU: Intel Core Intel i7 13700k/ AMD Ryzen 7 7800x3D
– GPU: Nvidia GeForce RTX 4090 24GB

You can join the discussion on Assassin’s Creed Shadows’ PC system requirements on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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