Madden NFL 20’s PC system requirements have been revealed
Madden NFL 20’s PC system requirements have been revealed
Thankfully, with this release, EA has provided more in-depth PC system requirements for Madden NFL 2020, adding API requirements alongside more detailed CPU/GPU recommendations for the title. Online connection requirements have also been added, which set a minimum bar for what the game requires for online play.Â
Madden NFL 20 will support both DirectX 11 and DirectX 12, with the full game taking up the same amount of storage as its predecessor, totalling 48.5 GB. No storage performance requirements are listed, which means that standard HDDs should be more than enough to run this game, as should be expected from a current-generation release.Â
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Below are Madden NFL 20’s full PC system requirements, listing an AMD FX-4330 and an Intel i3-4350 as the game’s minimum and recommended processors, while listing AMD’s RX 460 and Nvidia’s GTX 660 as minimum GPU requirements. In this game EA has recommended DirectX 12 compatible graphics cards and have listed R9 270X and GTX 670 graphics cards as recommendations, suggesting that the game will run best on Radeon graphics hardware.Â
MINIMUM REQUIREMENTS
OS:Â 64-bit Windows 7/8.1/10
Processor (AMD):Â FX-4330 or Equivalent
Processor (Intel):Â i3-4350 or Equivalent
Memory:Â 8 GB
Graphics card (AMD):Â Radeon RX 460 or Equivalent
Graphics card (NVIDIA):Â GeForce GTX 660 or Equivalent
DirectX:Â 11 Compatible video card or equivalent
Online Connection Requirements:Â 512 KBPS or faster Internet connection
Hard-drive space:Â 48.5 GB
RECOMMENDED REQUIREMENTS
OS:Â 64-bit Windows 10
Processor (AMD):Â FX-4330 or Equivalent
Processor (Intel):Â i3-4350 or Equivalent
Memory:Â 8 GB
Graphics card (AMD):Â Radeon R9 270x or Equivalent
Graphics card (NVIDIA):Â GeForce GTX 670 or Equivalent
DirectX:Â 12 Compatible video card or equivalent
Online Connection Requirements:Â Broadband Connection
Hard-drive space:Â 48.5 GB
You can join the discussion on Madden NFL 20’s PC system requirements on the OC3D Forums.Â