Microsoft Flight Simulator will release on Steam and receive VR support in a post-launch patch

Microsoft will release on Steam on day 1 and receive VR support in a post-launch patch

Microsoft Flight Simulator will release on Steam and receive VR support in a post-launch patch 

Microsoft Flight Simulator is due to release on August 18th, and Microsoft has confirmed that the game will be releasing on Steam, Xbox Game Pass For PC and the Microsoft Store. 

In addition to this, Microsoft has also confirmed that VR support will arrive in Microsoft Flight Simulator as part of a post-launch update, with Microsoft confirming that this game will support the HP Reverb G2, which will be available later this year. At this time, it is unknown which VR headsets will officially support the game, though you can guess that SteamVR complaint headsets will be supported.   

On Steam, Microsoft Flight Simulator will be available for £59.99 on launch day, and through Xbox Game Pass the game will be available for free to subscribers to the service. At the time of writing, Xbox Game Pass for PC costs £3.99 per month. 

Microsoft will release on Steam on day 1 and receive VR support in a post-launch patch  

Below are Microsoft Flight Simulator’s PC system requirements. 

Minimum 

OS: Windows 10 
CPU: Ryzen 3 1200 or Intel i5-4460
GPU: Radeon RX 570 or Nvidia GTX 770
VRAM: 2GB
RAM: 8GB
HDD: 150GB
Bandwidth: 5Mbps

Recommended Spec

OS: Windows 10
CPU: Ryzen 5 1500X or Intel i5-8400
GPU: Radeon RX 590 Nvidia GTX 970
VRAM:4GB
RAM: 16GB
HDD: 150GB
Bandwidth: 20Mbps

Ideal Spec 

OS: Windows 10 
CPU: Ryzen 7 Pro 2700X or Intel i7-9800X
GPU: Radeon VII or Nvidia RTX 2080
VRAM: 8GB
RAM: 32GB
HDD: 150GB SSD
Bandwidth: 30 Mbps

You can join the discussion on Microsoft Flight Simulator’s Steam release and VR support on the OC3D Forums

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