Nvidia’s new DLSS 3.5 Ray Reconstruction tech is coming, and it works on all RTX GPUs
Nvidia’s DLSS family has grown, and DLSS 3.5’s new Ray Reconstruction feature works on all RTX GPUs
RTX Ray Reconstruction works on all RTX GPUs
Unlike DLSS Frame Generation, Nvidia’s DLSS Ray Reconstruction technology works on all RTX graphics cards. This means that the benefits of DLSS RR can be enjoyed on RTX 20, RTX 30, and RTX 40 series graphics cards. This should help Nvidia to convince developers to adopt DLSS RR within their games, offering users of Nvidia graphics cards access to higher quality ray tracing effects.
Improved Image Quality for ray traced effects
With DLSS RR, Nvidia can deliver enhanced ray tracing results by using ray tracing data in a more clever way. This allows RTX graphics cards to deliver higher quality results than traditional denoising techniques. When combined with DLSS super resolution, this can result in much higher quality results, as more high frequency data is conserved for DLSS Super Resolution to utilise.
Boosted Performance? Yes, but quality is the focus of DLSS RR
While the focus of DLSS RR is to increase image quality, there are instances when DLSS RR can deliver a notable performance boost for gamers. This is because DLSS RR can replace multiple denoising hand-tuned techniques, giving DLSS RR a lower overall performance overhead. This difference in overhead will differ on a game-by-game basis. In some games it will deliver higher levels of image quality at a small performance cost while other games will see higher levels of image quality and a notable performance boost.
Below is an example what showcased the impact of DLSS Super Resolution, DLSS Frame Generation, and DLSS Ray Reconstruction in Cyberpunk 2077.
Coming this Fall
DLSS 3.5 will be coming to games this fall, with Alan Wake II being one of the first games to support the effect. An update to Portal with RTX will add support for DLSS RR in the near future.
While DLSS 3.5’s Ray Reconstruction feature only benefits games with ray tracing, rasterised games that feature DLSS 3.5 will benefit from the latest updates to DLSS Super Resolution and DLAA.
You can join the discussion on Nvidia’s DLSS 3.5 Ray Construction Technology on the OC3D Forums.