Star Wars Outlaws will be enhanced with DLSS 3, Nvidia Reflex, and RTX Direct Illumination on PC

Star Wars Outlaws will look best on PC thanks to these Nvidia technologies

Ubisoft has today revealed that Star Wars: Outlaws will be launching on PC, PlayStation 5, and Xbox Series X/S on August 30th. On PC, Nvidia has been quick to confirm that they have been working with Ubisoft and Lucasfilm to bring their latest technologies to the game. Star Wars: Outlaws will be an Nvidia RTX showcase, thanks to official support for Nvidia’a latest technologies.

On day-1, Star War Outlaws will support Nvidia’s DLSS 3 and Nvidia Reflex technologies. This means that gamers will have access to high quality upscaling and Frame Generation though DLSS 3. Furthermore, the game will have lower input latencies on GeForce-powered PCs thanks to Nvidia Reflex.

Another addition to Star Wars Outlaws on PC is Nvidia RTX Direct Illumination (RTXDI), which will enhance the game’s lighting. The game will also support ray traced reflections and ray traced global illumination on PC.

As part of our collaboration, Star Wars Outlaws on PC is also being enhanced with NVIDIA RTX Direct Illumination (RTXDI), plus ray-traced reflections and ray-traced global illumination, taking visuals to the next level. RTXDI figures out the most important light samples in Star Wars Outlaws to cast physically accurate ray-traced shadows. Performance remains fast thanks to RTXDI’s innovative design, and on GeForce RTX 40 Series GPUs ray tracing gets even faster thanks to each card’s fourth generation, super fast Ray Tracing Cores.

On PC, Star Wars Outlaws will be available though the Epic Games Store and Ubisoft Connect. Right now, there appears to be no plans to release Star Wars Outlaws on Steam on day-1.

You can join the discussion on Star Wars Outlaw’s PC version on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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