Ubisoft reveals Ghost Recon: Breakpoint’s PC system requirements
Ubisoft reveals Ghost Recon: Breakpoint’s PC system requirements
Earlier this month, Ubisoft released a new “PC Features Trailer” for Ghost Recon Breakpoint, which confirms that the game will feature “full PC optimisation”, support for an unlocked framerate, ultra-wide resolutions and multi-monitor setups.Â
Below are the full PC system requirements for Ghost Recon: Breakpoint, which extends from older, low-end gaming machines to some of today’s finest PC hardware. Ghost Recon: Breakpoint is designed to be extremely scalable on PC, which means that PC players need not break the bank to get this game running with a smooth framerate.Â
PC gamers will be able to play Ghost Recon: Breakpoint’s Beta on September 5th, but only if they pre-order the game or take part on Ubisoft’s Uplay Plus free trial.Â
Minimum â Low Setting | 1080p
OS: Windows 7/8.1/10
CPU: AMD Ryzen 3 1200/Intel Core I5 4460
RAM: 8 GB
GPU: AMD Radeon R9 280X/Nvidia Geforce GTX 960 (4 GB)
Recommended â High Setting | 1080p
OS: Windows 7/8.1/10
CPU: AMD Ryzen 5 1600/Intel Core I7 6700K
RAM: 8 GB
GPU: AMD Radeon RX 480/Nvidia Geforce GTX 1060 (6 GB)
Ultra â Ultra Setting | 1080p
OS: Windows 10
CPU: AMD Ryzen 7 1700X/Intel Core I7 6700K
RAM: 16 GB
GPU: AMD Radeon RX 5700 XT/Nvidia Geforce GTX 1080
Ultra 2K â Ultra Setting | 2K
OS: Windows 10
CPU: AMD Ryzen 7 1700X/Intel Core I7 6700K
RAM: 16 GB
GPU: AMD Radeon RX 5700 XT/Nvidia Geforce GTX 1080
Elite â Ultra Setting | 4K
OS: Windows 10
CPU: AMD Ryzen 7 2700X/Intel Core I7 7700K
RAM: 16 GB
GPU: AMD Radeon VII/Nvidia Geforce RTX 2080
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Over their past two quarters (Q1 2019/20 and Q4 2018/19), PC sales made up the largest chunk of the company’s net bookings, securing the platform as one of the publishers most lucrative. With this in mind, it makes sense for Ubisoft to increase its focus on PC, especially as current-generation consoles reach the end of their lifecycles.Â
PC is currently set to be the definitive platform for Ghost Recon: Breakpoint, featuring support for higher framerates, Ultra class graphics settings and AMD’s FidelityFX technology. FidelityFX is a post-processing technique which is designed to add sharpness to an image without adding any artefacts, enhancing image detail with no downsides. We looked at the graphical impact of FidelityFX in Bethesda’s RAGE 2 and found it to be a useful addition to the game. We certainly look forward to testing this feature in Ghost Recon Breakpoint. Â
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Ghost Recon: Breakpoint is also going to support fully rebindable controls, Tobii eye-tracking support and contain within it a dedicated benchmarking tool for performance testing.Â
You can join the discussion on Ghost Recon: Breakpoint’s PC system requirements on the OC3D Forums.Â