Wolfenstein: Youngblood will support RTX/NAS and be bundled with Nvidia RTX GPUs

Wolfenstein: Youngblood will support RTX/VSR and be bundles with Nvidia RTX GPUs

Wolfenstein: Youngblood will support RTX/VSR and be bundled with Nvidia RTX GPUs

Nvidia has announced that Wolfenstein: Youngblood will release with support for Ray Tracing and Nvidia Adaptive Shading (NAS), two features which are included within the company’s Turing graphics architecture. 

On top of this, Nvidia also plans to include Youngblood as part of their “Born To Hunt” game bundle for Nvidia RTX series graphics cards, allowing those who purchase RTX series graphics cards, systems or laptops to access this new Vulkan-powered game when it releases on June 26th. Nvidia’s “Born to Hunt” bundle will be available starting May 28th and end on August 6th.  

Nvidia’s NAS technology is already available within Wolfenstein II: The New Colossus, a feature which allows Turing graphics cards to offer increased performance by dedicating fewer shading resources to areas of a rendered scene that don’t require high levels of precision. This enables games to play at higher framerates while having a minimal to non-existent impact on a game’s visuals. 

Sadly, Nvidia has not specified how Wolfenstein: Youngblood will utilise ray tracing, aside from vague comments that its inclusion will “dramatically enhance the [game’s] image quality”. Right now it looks like Wolfenstein: Youngblood will utilise Ray Tracing using the Nvidia VKRay extension for the Vulkan API. 

You can join the discussion on Wolfenstein: Youngblood’s use of Nvidia’s NAS tech and Vulkan Raytracing on the OC3D Forums.