Dying Light: The Beast Delayed until September 19th

Techland delays Dying Light: The Beast to further polish the game

Techland has officially delayed the release of Dying Light: The Beast until September 19th, four weeks after the game’s original August 22nd release date. This delay will allow Techland to complete some “extra polishing work” ahead of the game’s release.

At Gamescom 2025, Dying Light: The Beast will be playable in Hall 6, allowing gamers to try the game ahead of its official release. Until launch, Techland also plans to release videos detailing the game’s gore and other mechanics.

To all the Kyle Crane fans

As we’re closing in on the launch of Dying Light: The Beast, everyone at the studio feels your excitement. More than 150 previews were published this week from journalists and content creators and their response was universally positive. We’re blushing about quotes like “nailbiting survival horror”, “absolute blast”, “project with a soul” and being called a “standout game of 2025”. It proved the gut feeling that we had already – we’re making a very special, fun game.

It also proved that the Dying Light community is the best. The preview coverage has been viewed by millions of players who looked at every detail of the game with laser focus eyes, highlighting, discussing and getting excited about thousands of details. We’re spending time effortlessly, reading and collecting your feedback and opinions and making sure that your voice is heard and we know exactly what’s important for you.

It has always been our goal to make Dying Light: The Beast the best Dying Light game we’ve ever released. To honor this promise, we’ve made the decision to move the release date to September 19, 2025 to allow for extra polishing work.

We understand that this may be disappointing, but our experience has shown how important the first impression is. With just four additional weeks, we can address final details that make all the difference between good and great. Areas we want to improve include finetuning the balance of gameplay elements, looking into clarity of UI, increasing the quality of physics, as well as tweaking cutscenes and player animations further as well as adding last little details.

We’ll keep you busy this summer with regular updates from the studio and a playable demo at gamescom in Hall 6. Starting next week, we’ll also share an update on the game’s gore and you’ll meet our good friend Bober the Beaver again.

We’re almost there so please bear with us for the remaining 8 weeks – we can’t wait until you finally unleash the Beast on September 19.

With the best regards from the entire team at Techland,

The Developers of Dying Light: The Beast

Honestly, the delayed release of Dying Light: The Beast is probably a good move from Techland. While early previews are positive, nobody ever complains about a new game being too polished. Hopefully, this delay will result in gamers getting the fine-tuned experience that Techland wants to deliver.

You can join the discussion on Dying Light: The Beast’s delay on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

Follow Mark Campbell on Twitter
View more about me and my articles.

Uh-oh! It looks like you're using an ad blocker.

OC3D relies on ads to provide free content and sustain our operations. By white listing us on your ad blocker, you help support us and ensure we can continue offering valuable content without any cost to you. We only run our own hand picked ads from Industry brands like MSI, BeQuiet, Sapphire and PC-Specialist - meaning they are all relevent to the content you are reading.

We truly appreciate your understanding and support. Thank you for considering whitelisting OC3D