AMD releases their Radeon Software 18.8.1 driver for Monster Hunter: World and Battle for Azeroth
AMD releases their Radeon Software 18.8.1 driver for Monster Hunter: World and Battle for Azeroth
For starter, AMD’s Radeon Software 18.8.1 driver will offer PC gamers a performance boost of up to 5% when playing Monster Hunter: World on an RX Vega 64 and a boost of up to 6% when using an RX 580. Both of these tests were conducted at 1080p using the game’s highest graphical preset. Â
This driver also ships with optimisations for World of Warcraft: Battle for Azeroth, We Happy Few and Madden NFL 19, though sadly AMD has not released any performance data for these titles.Â
Radeon Software 18.8.1 also ships with several bug fixes, which includes a Fortnite crash fix for Windows 7 users, a crash/hang issue that affects CrossFire users while changing resolution, Civilization VI crashes when using DirectX 12 and a fix for black screen issues on Samsung’s Odyssey VR headset.Â
Support for several new Vulkan API extensions has also been added, a feature that will be useful for all game developers that use Vulkan.Â
Sadly, this driver does not support AMD’s Raven Ridge APUs, preventing their IGPUs from gaining these performance enhancements and accessing these bug fixes.Â
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Radeon Software Adrenalin Edition 18.8.1 Highlights
Support For
– Monster Hunter: World
 – Up toto 5% faster performance using Radeon Software Adrenalin Edition 18.8.1 on the Radeon⢠RX Vega 64 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.6.1 at 1920×1080 (1080p)1
 – Up to 6% faster performance using Radeon Software Adrenalin Edition 18.8.1 on the Radeon⢠RX 580 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.6.1 at 1920×1080 (1080p)2
– World of Warcraft: Battle for Azeroth
– We Happy Few
– Madden NFL 19
Fixed Issues
– Fortnite may experience an application crash on game launch in Windows 7.
– Some games may experience a game crash or hang on multi GPU system configurations when changing or applying resolutions.
– Graphics and memory clock speeds may remain elevated or locked while gaming if video content is also playing on the system.
– Civilization VI may experience a game crash using DirectX 12 API on game or map launch.
– Samsung HMD Odyssey may experience intermittent black screens or flashing on Radeon RX Vega series graphics products.
Known Issues
– Cursor or system lag may be observed on some system configurations when two or more displays are connected and one display is powered off.
– Some games may experience instability or stutter when playing with FRTC and Instant Replay enabled.
– Toggling performance metrics while gaming on a non-native display resolution may cause the game to scale incorrectly.
– Radeon WattMan memory and frequency sliders may not list correct minimum values.
– Upgrade Advisor may fail to show up in Radeon Settings.
– Radeon FreeSync may fail to enable when playing Monster Hunterâ¢: World.
– Video profiles may not correctly apply on web browser video content.
Added Vulkan Extension Support
– VK_EXT_descriptor_indexing
 – This extension adds several small features which together enable applications to create large descriptor sets containing substantially all of their resources and selecting amongst those resources with dynamic (non-uniform) indexes in the shader.
– VK_KHR_get_display_properties2
 – This extension provides new entry points to query device display properties and capabilities in a way that can be easily extended by other extensions, without introducing any further entry points.
– VK_KHR_8bit_storage
 – This extension allows use of 8-bit types in uniform and storage buffers and push constant blocks.
– VK_KHR_draw_indirect_count
 – This extension allows an application to source the number of draw calls for indirect draw calls from a buffer.
– VK_KHR_create_renderpass2
 – This extension provides a new entry point to create render passes in a way that can be easily extended by other extensions through the substructures of render pass creation.
– EXT_vertex_attribute_divisor
 – This extension allows instance-rate vertex attributes to be repeated for certain number of instances instead of advancing for every instance when instanced rendering is enabled.
Supported Desktop GPUsÂ
Radeon Desktop Product Family Compatibility
Radeon RX Vega Series AMD Radeon Pro Duo Radeon RX 580 AMD Radeon RX 570 Radeon RX 560 Â AMD RX 550 Radeon RX 400 Series Graphics AMD Radeon R7 300 Series Graphics AMD Radeon Pro Duo AMD Radeon R7Â 200 Series Graphics AMD Radeon R9 Fury Series Graphics AMD Radeon R5 300 Series Graphics AMD Radeon R9 Nano Series Graphics AMD Radeon R5 200 Series Graphics AMD Radeon R9 300 Series Graphics AMD Radeon HD 8500 – HD 8900Â Series Graphics AMD Radeon R9 200 Series Graphics AMD Radeon HD 7700 – HD 7900 Series Graphics Â
Download Links
– Windows 10 (32-bit | 64-bit)
– Windows 7 (32-bit | 64-bit)
You can join the discussion on AMD’s Radeon Software Adrenalin 18.8.1 driver on the OC3D Forums.Â