Nvidia Metal Gear Solid V Game Ready Drivers Released

Nvidia Metal Gear Solid V Game Ready Drivers Released

Nvidia Metal Gear Solid V Game Ready Drivers Released

 

Nvidia’s Game Ready drivers for  Metal Gear Solid V: The Phantom Pain have been released just in time for tomorrows launch. 

  Nvidia Metal Gear Solid V Game Ready Drivers Released  

The latest GeForce Game Ready driver, release 355.82 WHQL, ensures you’ll have the best possible gaming experience for Metal Gear Solid V: The Phantom Pain and Mad Max.

 

SLI Profiles:

  • Batman: Arkham Knight – set SLI profile to SLI-Single
  • Devil May Cry 4 Special Edition – added DirectX 11 SLI profile
  • FIFA 16 – added Single-SLI profile
  • Gu Jian Qi Tan Online – added DirectX SLI profile
  • Mad Max – improved SLI profile to fix flickering in new game build
  • Maple Story 2 – added Single-SLI profile
  • Rocket League – added DirectX 9 SLI profile
  • World of Tanks – modified profile to fix corruption specific to Windows 10

Fixes:

Windows 10 Fixed Issues

 

  •  [Oculus Direct VR] Oculus screen stays blank when directmode.exe -present_test is run. [200133319]
  • [GTX 980 SLI, 1×3 Surround] Wrong refresh rates are listed in the NVIDIA Control Panel. [200132728]
  • [G-SYNC, SLI] Drastic tearing observed on 4K monitor when SLI enabled. [200132122]
  • [SLI] Enable P2P on Intel Z170 platform. [200130340]
  • [GTX 980 Ti, 1×2 Surround] Surround resolutions and their order are incorrect. [200126589]

Windows 8.1/Windows 8/Windows 7/Windows Vista Fixed Issues

  • [Oculus Direct VR] Oculus screen stays blank when directmode.exe -present_test is run. [200133319]
  • [G-SYNC, SLI] Drastic tearing observed on 4K monitor when SLI enabled. [200132122]
  • [SLI] Enable P2P on Intel Z170 platform. [200130340]

 

Right now we do not know if or when AMD are releasing new drivers for this title, but we will update you as we learn more. 

 

You can join the discussion on Nvidia’s Geforce 355.82 Metal Gear Solid V Ready GPU Driver on the OC3D Forums.