Horizon Zero Dawn’s latest PC patch addresses more bugs

Horizon Zero Dawn's latest PC patch addresses more bugs

Horizon Zero Dawn’s latest PC patch addresses more bugs

Horizon: Zero Dawn didn’t have a strong launch on PC. The game sold well, but many gamers were plagued with bugs, performance issues and other problems which PC gamers shouldn’t expect from a AAA release.

Today, patch 1.03 has released for Horizon Zero Dawn’s PC version, addressing several major bugs within the game. Sadly, this patch does not fix everything that’s wrong with Horizon Zero Dawn, but alongside this patch comes a list of “known issues” which the studio plans to address as soon as possible.

Thankfully, patch 1.03 has been able to address more of the crashing issues which some players have been experiencing. Even so, Guerrilla Games is far from fixing all of the game’s problems on the PC platform. Another major fix is the fix for a bug which prevented snow deformation from rendering correctly within the game’s Frown Wilds expansion. 

Below are a list of Horizon Zero Dawn’s known issues on PC and what patch 1.03 has been able to fix.

Known Issues

– Some players are experiencing an out of memory error during the game optimization process.
– Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
– Some players are experiencing performance issues on specific GPUs or hardware combinations.
– We’re aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!

Patch Notes

Crash Fixes

– Fixed a GPU resource leak which could build up over time and cause instability.
– Fixed a GPU hang that caused a crash that could occur when Asynchronous Compute was used.
– Fixed a crash when AI would try to aim at an invalid position.
– Fixed a crash that could occur when sound obstruction was calculated in highly detailed areas.
– Fixed a crash that would occur when moving the game to a monitor with different DPI settings while in the menu.
– Fixed an issue where some players would crash on startup due to incorrect memory allocation.
– Fixed a GPU hang that would occur when the window was resized to a very small size.

Progression Issues

– Fixed a progression issue where some players would remain a child and not transition to adult Aloy.

Functionality Issues

– Fixed an issue where snow deformation was not working correctly in the Frozen Wilds area.
– Fixed an issue where the Concentration skill could stop working.

Other improvements

– 4K Scaling – Fixed an issue where the game wouldn’t render at 4K properly on boot.
– Frame Rate Limiter – Improved Frame Rate Limiter functionality to be more accurate.
– Localization – Localized specific error messages.
– Windows Version Check – The game checks if Windows 10 Build 1809 or above is used (lower versions cause instability in DirectX 12).
– Minimum Spec Warning – Improved minimum spec warning message and options.
– Saving Issue Warning – Clarified text that is displayed when you do not have access to your My document folder or enough disk space.
– Player Profile Validation – The player profile is now validated and corrupt profiles (caused by manual editing or tweak tools) rejected.

Those who want a glimpse at Horizon Zero Dawn’s PC performance and want settings optimisation tips should look at our performance analysis for the game. 

Horizon Zero Dawn recieves its first bug-fixing PC patch


You can join the discussion on Horizon Zero Dawn’s latest patch on the OC3D Forums.