Playstation Home Beta – pictures and thoughts

Playstation Home….it’s been rumoured for a long time but now we’ve finally managed to get a taster at OC3D.
What do we think??
It’s actually pretty damn good. The thought of it really didn’t bother me but after having an hour or so’s play it’s really good and it’s really worth the wait.
You start off in an apartment – I got a dockside apartment. Obviously there’s the classic avatar making to get done, including clothes, hairdo and appearance. Clothes are pretty basic right now but I imagine there will be a huge range to choose from eventually which will be awesome for those wanting their own ‘look’.
PSHome character pshome gender
You then move into an introduction to what you can do, including gestures, dancing, text speak and it goes on from there….
pshome studio  pshome view
pshome moves  pshome fancing
The world really is at your fingertips here and it’s surprisingly good.
Interaction is well managed with text and audio chateasy to do. People are interacting nicely as I type, dancing to a demo of wipeout HD in the cinema part of home and text chatting.
PSHOME cinema
It has to be said, that the mini-games are pretty cool for a quick diversion and I had a good few games of bowling and pool…
 PSHOME bowling 1  PSHOME 2
The cinema is pretty good too, although I’m sure all the content is in the store, it’s a nicer way of accessing it by ‘sitting’ your avatar in a cinema.
PSHOME cinema
The square is a good place to go and chill your avatar out, perhaps check out a game of draughts, or just have a sit.
PSHOME square  PSHOME square 2
Obviously there’s a lot more to home and I’m sure the opportunities are almost endless, but I’ve only had a short look and thought our OC3D Readers would like a peek!
All in all I’m pretty impressed by Playstation Home. Even if you didn’t get a Beta invite, it will be well worth checking it out on
Note: all pictures were taken of the actual Beta running on our PS3, by a digital camera.
Want Home? Don’t care? Think it’s just a second life clone? Tell us here…