The RTX Remaster Era has begun – RTX Remix has entered Open Beta

Expect a tonne of unofficial RTX remasters now that Nvidia’s RTX Remix has entered Open Beta

Game modding has always been huge part of the PC gaming experience. Be it smaller game tweaks, fan-made expansions or full game conversions, modders have continually improved and expanded games with new content, better visuals and more. Now, Nvidia wants to give all classic games the RTX treatment with their RTX Remix remastering tools, which have now entered open beta.

With RTX Remix, modders can now remaster classic PC games with full ray tracing (path tracing). Using Nvidia’s new tools, modders can remaster games with ray tracing, DLSS, Nvidia Reflex, physically-based rendering, and generative AI texture tools. All of these come through Nvidia’s RTX Remix Open Beta, which is available to download now.

Recently, Nvidia and Orbifold Studios have showcased the power of Nvidia’s RTX Remix toolset with Half-Life 2 RTX. Half-Life RTX is an upcoming fan remaster of Half-Life 2. Nvidia have also used these tools to create Portal RTX.

Nvidia’s RTX Remix tools can be used with all fixed function pipeline DirectX 8 and DirectX 9 games. This includes classics like Call of Duty 2, Hitman 2: Silent Assassin, Garry’s Mod, Freedom Fighters, Need for Speed Underground 2, Vampire: The Masquerade – Bloodlines, and many other games. With RTX Remix, a new era of fan-made PC remasters has begun.

RTX Remix doesn’t just add ray tracing to classic games. Nvidia’s tools can add remastered assets to games alongside new PBR textures. Games can be remastered with better lighting, and with new assets and textures. This will allow old games to look completely new.

Nvidia’s RTX Remix tools have now available in beta form. More information about RTX Remix is available here.

You can join the discussion on Nvidia’s RTX Remix technology entering Open Beta on the OC3D Forums.

Mark Campbell

Mark Campbell

A Northern Irish father, husband, and techie that works to turn tea and coffee into articles when he isn’t painting his extensive minis collection or using things to make other things.

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