The Computer Council – Clocked Gamer Quad
Quake 4 is a game built on the Doom 3 engine. Benchmarking was performed using Quake4Bench and a custom timedemo recording along with 0xAA, 0xAF settings at a resolution of 1024×768 for maximum stress on the CPU. The benchmark was set to run a total of 5 times, with Quake4Bench automatically calculating an average result at the end of the run.
F.E.A.R. is a game based on the Lithtech Jupiter EX engine. It has volumetric lighting, soft shadows, parallax mapping and particle effects. Included in the game is a benchmark facility that taxes the entire PC system. This benchmark was run a total of 5 times, with the highest and lowest results being excluded and an average being calculated on the remaining 3 results.
Bioshock is a recent FPS shooter by 2K games. Based on the UT3 engine it has a large amount of advanced DirectX techniques including excellent water rendering and superb lighting and smoke techniques. All results were recorded using F.R.A.P.S with a total of 5 identical runs through the same area of the game. The highest and lowest results were then removed, with an average being calculated from the remaining 3 results.







