ASUS ROG PG278Q Swift G-Sync Monitor Review
IntroductionÂ
ASUS aren’t exactly new to the monitor world. In fact two of our favourite monitors of all time are ASUS models, including the very recently reviewed 4K screen that was extremely good value. However, we’re not a website that lives on a golden pedestal with no understanding of an average user, and so it’s obvious to us and you that whilst 4K screens are fantastic, having the hardware to run one is a different matter. So what if you wanted a high-end monitor but didn’t necessarily have the graphical horsepower to run at 4K?
The obvious solution is to go for a 2560×1440 monitor, a resolution which we feel hits the sweet spot of current hardware. A 290X or GTX780Ti are capable of perfectly playable gaming at this resolution. Cool, so we have a resolution we want, a nice big monitor, and a wedge of cash burning a hole in our pocket. But what we really need is some flash and flair. Something special, something different to the norm.
How about a Republic of Gamers monitor? The first one ever. Knowing how cautious ASUS are at branding their ROG logo onto something, we can be certain that the PG278Q Swift has a trick up its sleeve, and what a trick it is. Equipped with nVidia’s G-Sync technology that synchronises the refresh rate of the monitor with the display to ensure tear-free gaming no matter what the frame rate, as well as a very narrow bezel perfect for multi-display setups, the Swift has plenty to offer.
Technical Specifications
Understanding monitors are, to many people, a black art. With dot pitch, resolution, panel type, Grey to Grey response times and even refresh rates to consider, by and large most people go by price and resolution and then maybe, if there is a choice, a manufacturer. With the ROG PG278Q Swift the devil is most definitely in the details.
You must be familiar with 60Hz monitors, and 120Hz ones for 3D monitors, so casting your eye at the specifications for the Swift the 144Hz definitely stands out as something new. We’ll get to how that helps in a couple of pages time, but first let’s look at the Swift itself.