Gainward Bliss 7300 GT Golden Sample
F.E.A.R.
F.E.A.R. is a game based on an engine that uses many features of DirectX 9.0c.
It has volumetric lighting, soft shadows, parallax mapping and particle effects, with a slow-motion mode that really taxes today’s GPU’s. I fully patched version the game with the latest patch. I played three two-minute runs on a taxing part of the game with plenty of action, using slow-motion for the full time whilst firing at enemy soldiers and using grenades that produce a cool “blast” contortion effect when blown up.
As stated, I tried for the closest to 1280 x 1024 possible while looking as good as possible. Here are the settings used in-game:
Call of Duty 2
Call of Duty 2 is a fairly recent game that uses a lot of DirectX 9.0c features, including real time shadows, amazing smoke effects and some nice looking HDR effects. This makes the game very taxing. I played a fully patched up version of the game. Once again I played through the game with a two minute gaming session including explosions, smoke and also lots of snow.
As stated, I tried for the closest to 1280 x 1024 possible while looking as good as possible. Here are the settings used in-game: