AMD did not mention CrossFire once during their RX Vega launch
AMD did not mention CrossFire once during their RX Vega launch
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Now it looks like AMD is starting to follow suit, with the company not mentioning CrossFire and Multi-GPU even once at their launch event. The only times that multi-GPU was mentioned was for compute performance and not for gaming.Â
Yes, AMD’s RX Vega series GPUs will support CrossFire and multi-GPU though DirectX 12 and Vulkan, though it seems that AMD will not be pushing developers to implement multi-GPU as much moving forward. This is a huge change from AMD’s Polaris launch where AMD talked about CrossFire and Multi-GPU gaming in-depth, comparing dual RX 480 GPUs to Nvidia’s GTX 1080.Â
This makes a lot of sense given the limited support that multi-GPU has seen from developers, making it difficult to market dual GPU setups as anything that resembles good value for money. Beyond that most modern games do not receive good multi-GPU support until well after launch, which again isn’t good news for gamers.Â
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Moving forward AMD is likely to invest more time into moving developers onto modern APIs where their latest developer/diagnostic tools (Radeon GPU Profile) can be used and help push developers to utilise technologies like FP16 Mixed Compute (Rapid Packed Math) and Async Compute in the future.Â
You can join the discussion on AMD’s lack of enthusiasm regarding CrossFire and Multi-GPU gaming on the OC3D Forums. Â
AMD did not mention CrossFire once during their RX Vega launch
 Â
Now it looks like AMD is starting to follow suit, with the company not mentioning CrossFire and Multi-GPU even once at their launch event. The only times that multi-GPU was mentioned was for compute performance and not for gaming.Â
Yes, AMD’s RX Vega series GPUs will support CrossFire and multi-GPU though DirectX 12 and Vulkan, though it seems that AMD will not be pushing developers to implement multi-GPU as much moving forward. This is a huge change from AMD’s Polaris launch where AMD talked about CrossFire and Multi-GPU gaming in-depth, comparing dual RX 480 GPUs to Nvidia’s GTX 1080.Â
This makes a lot of sense given the limited support that multi-GPU has seen from developers, making it difficult to market dual GPU setups as anything that resembles good value for money. Beyond that most modern games do not receive good multi-GPU support until well after launch, which again isn’t good news for gamers.Â
Â
Â
Moving forward AMD is likely to invest more time into moving developers onto modern APIs where their latest developer/diagnostic tools (Radeon GPU Profile) can be used and help push developers to utilise technologies like FP16 Mixed Compute (Rapid Packed Math) and Async Compute in the future.Â
You can join the discussion on AMD’s lack of enthusiasm regarding CrossFire and Multi-GPU gaming on the OC3D Forums. Â